China Literature Limited (C2X.F) Earnings Call Transcript & Summary

August 12, 2025

Frankfurt DE Communication Services Media earnings 71 min

Earnings Call Speaker Segments

Operator

operator
#1

Good evening, ladies and gentlemen. Welcome to China Literature's 2025 Interim Results Conference Call. A copy of the interim results announcement can be found and downloaded from its Investor Relations website, ir.yuewen.com. [Operator Instructions] I would now like to hand the conference over to your host today, Ms. Maggie Zhou, Head of Capital Markets and Investor Relations at China Literature. Maggie, please go ahead.

Maggie Zhou

executive
#2

Thank you, operator. Ladies and gentlemen, welcome to our 2025 interim results conference call. Joining us today on the call are Mr. Xiaonan Hou, our CEO; and Mr. [ Jackie Xu ], our VP of Finance. For today's call, Mr. Hou will discuss the company's strategies and business highlights, and Mr. [ Xu ] will go through the financials. We will then open the call for questions. Before we begin, I would also like to remind you that management's comments during the call will include forward-looking statements that are based on our current expectations. All statements other than statements of historical facts during the conference call are forward-looking statements, which are subject to a number of risks and uncertainties and may not be realized in the future for various reasons. Information about general market conditions is coming from a variety of sources outside of the company. This presentation also contains some unaudited non-IFRS financial measures that should be considered in addition to, but not as a substitute for measures of the company's financial performance prepared in accordance with IFRS. So please do take a minute to read the risk factors and non-IFRS measures discussion in China Literature's 2025 interim results earnings release. I will now turn the call over to our Chief Executive Officer, Mr. Xiaonan Hou.

Xiaonan Hou

executive
#3

Thank you, Maggie. Good evening, everyone, and welcome to today's earnings call. Before we dive into our results for the first half, I would like to take a moment to share some observations and reflections on the industry. In the first half of 2025, China's IP industry experienced explosive growth and a profound ecosystem transformation shaped by three key trends. First, premium IP continues to increase in value. The traditional model of incubating high-quality TV series and film content based on literary IP remains robust and is constantly producing top-tier works with widespread influence and commercial success. Second, the rapid emergence of short dramas is reshaping content consumption, driving higher conversion efficiency and creating powerful new monetization opportunities for the massive library of mid- and long-tail IP. This has significantly accelerated the unlocking of IP value and driven diversification in digital content consumption. Lastly and most notably is the growing popularity of physical and scenario-based IP merchandise products such as trendy toys, collectible cards, and goods. This demonstrates how IP is deeply embedding itself into the daily life of users, serving as a key medium and a true social currency for emotional connection, companionship, and social identity. Together, these three trends highlight the rapid development of China's IP industry during the first half of 2025. With our unique position as an industry pivot, exceptional IP innovation capabilities and expansive IP library, we are ideally situated to capitalize on this industry wave. Beyond that, we also have the potential to lead the upgrade of China's IP ecosystem and unlock new growth opportunities. With that, I will now review the performance and progress of our businesses during the first half of 2025. In terms of IP incubation, our online reading content ecosystem continues to thrive. In the first half of 2025, our online reading platform added 200,000 new writers and 410,000 new literary works, together contributing 20 billion Chinese characters. High-quality writers and literary works on our platform are growing steadily, with the number of newly signed works generating over RMB 1 million in revenue, increasing by 63% year-over-year. While the number of newly signed writers with over 10,000 average subscribers per chapter rose by 45% year-over-year. This vibrant content ecosystem is driving higher in community engagement with the number of works receiving over 10,000 monthly votes during the first half, increasing by 20% year-over-year and those surpassing 1 million monthly votes surging by 200% year-over-year. Thanks to these efforts, revenue from our online business grew by 2.3% year-over-year to RMB 1.99 billion, with MPU increasing by 4.5% year-over-year to 9.2 million. In terms of IP visualization, our IPs are performing strongly across premium TV series, animation, and comics as well as the rapidly growing short drama segment, enabling us to build a distinct competitive edge. In the premium TV segment, several top-tier TV series adapt from our IPs premiered in the first half of the year, including Flourished Peony, "Si Jin", "The Glory" and "I am Nobody", Season 2, [indiscernible] 9:45, which all ranked first in popularity during broadcasting. According to Enlightent data, 6 out of the top 10 long-form dramas by cumulative views across all platforms in the first half of 2025 were adapted from our IPs. During the summer season in July, our self-produced premium drama series, The Narcotic Operation; Sao dú feng bào, debuted on Tencent Video, achieving a popularity index of over 28,000 and earning reviews from multiple mainstream media outlets. We have several additional premium drama projects planned for release in the second half of the year. In the animation segment, we released a new series of our classic animation franchises such as Battle Through the Heavens; Dòupò Cangqióng, Stellar Transformations; Xing chén biàn, and Martial Universe; Wu dòng qián kun, all ranking highly on platform popularity charts during their respective broadcasting runs. Notably, the annual series, Battle Through the Heavens; Dòupò Cangqióng topped Tencent Video's paid content chart in the first half. According to Enlightent data, 8 out of the top 10 animation series by cumulative views across all platforms in the first half of 2025 were adapted from our IPs. In the comics segment, we maintained our leadership with top-tier IPs while continuously introducing high-quality new works that enrich our content ecosystem. Classics like The Outcast; Yi rén zhi xià, and The Fox Spirit Matchmaker; Hú Yao Xiao Hóng Niáng continue to lead the industry, showcasing their enduring influence. Meanwhile, standout new titles adapted from our IP, such as Dao of the Bizarre Immortal; Dào Gui Yì Xian broke into the top 20 paid bestsellers list within 2 months of release, the fastest rise ever for a new title. Another adaptation, Martial Evolution: Start by Awakening the King of Monsters; Wudào jìnhuà: Cóng juéxing guàishòu zhi wáng kaishi, also topped new release charts for 4 consecutive months since its April debut, demonstrating its exceptional popularity and growth potential going forward. Our short drama segment achieved robust growth in the first half of 2025, with a significantly increased blockbuster hit rate. This success is underpinned by our rich IP library, strong creator partnerships, and deep engagement across the IP industry chain. According to Enlightent data, we produced two out of the top 10 short dramas by viewership across all platforms in June 2025. One title generated record-breaking grossing of over RMB 80 million, ranking second on Enlightent's viewership charts with over 3 billion views this year. Another title topped Enlightent's weekly charts during its broadcasting run, surpassing 1 billion views in its first month of release. In March, we further upgraded our short drama business by opening more than 2,000 online literature IPs for high-quality adaptation. We released an initial batch of 300 IPs and invited screenwriters and producers across the industry to collaborate. Going forward, we will remain committed to our IP-centric quality-driven strategy, strengthening our competitive edge while driving the high-quality development of the short drama industry. Next, I will go over IP Commercialization. In the first half of 2025, physical and scenario-based IP merchandise products such as trendy toys, collectible cards, and goods saw explosive growth, reflecting a profound advancement in mass cultural consumption habits. Riding this wave, our IP merchandise business achieved a major breakthrough with total GMV reaching RMB 480 million in the first half, almost reaching last year's full-year total of RMB 500 million. Growth was driven by our continued dedication to product development, channel development, user engagement and licensing expansion. Product Development advanced rapidly across the entire value chain, accelerating new product launches to 3 to 4x last year's pace while continuously rising quality. Channel Development has continued to make steady progress with our online live-streaming rooms and offline stores expanding their reach. Notably, our Tmall flagship store, ranked first on Taobao's Trending Goods Store Dark Horse List during the 618 shopping festival. We now partner with nearly 10,000 online and offline distributors. Additionally, we are offering our channel development capabilities to empower others. Engagement is also deepening with fans and creating social media fans, as we leverage themed events from top-tier IPs like The King's Avatar; Quánzhí Gaoshou. Lord of the Mysteries; Guimì zhi zhu, and Dao of the Bizarre Immortal; Gui Dào Xiu Xian and combine them with new product launches. We have partnered with 230 brands to expand the influence of our IP through licensing collaborations. Now turning to online games segment. We continue to license premium IPs to partners, the top-tier project, Douluo Continent: Soul Hunting World; Douluo Dàlù: Wuhún Juéxing received well-spread gamer passion following its July launch. Additionally, multiple licensed adaptations such as The Hidden Ones; Yi rén zhi xià and Lord of the Mysteries; Guimì zhi zhu have obtained publication licenses and are expected to debut in the near future. Finally, I would like to share the progress we have made in new technologies. We have been actively embracing AI and integrating AI across all business lines. In the first half of the year, we introduced the industry's first AI-powered knowledge base for online literature, Smart Pen Tongjian; zhì néng bi tong jiàn building upon our existing AI tools available on the Writer Assistant [indiscernible] creation platform. This feature enables full-text comprehension and Q&A for works spanning tens of millions of words, offering valuable support for writing, plot development, and inspiration for long-form content creation. Since its launch, interactions between writers and AI have increased by 40%, driving daily active users of Writer Assistant up by over 40% year-on-year with weekly AI usage approaching 70%. Our AI translation models have also significantly expanded the global reach of Chinese literary works. In the first half of 2025, revenue from AI-translated works on our international reading platform, WebNovel grew by 38% year-over-year, accounting for over 35% of total novel revenue on WebNovel. We are also actively exploring AI applications across multiple content formats, including animation, comics, video, audiobooks, radio dramas and digital avatars, with the aim to unlock the vast potential of transforming mid- and long-tail text IPs into multimedia formats. The year of 2025 will be a pivotal world for the fostering strong growth momentum, the rapid rise of short dramas, the breakout popularity of trendy toys, and the spreading influence of goods culture are driving diverse content types and consumption patterns into the mainstream at a very fast pace. This evolution not only highlights the vibrancy of cultural consumption market, but also reaffirms the fundamental core principle. Our phenomenal growth stands from creative transformation and development of premium IP. With this historical opportunity in front of us, we will capitalize on our vast IP library, extensive experience, and the cross-industry synergies we have cultivated over multiple years to reshape and lead the development of the industry going forward. We are committed to becoming the core engine and key architects of China's IP ecosystem evolution. This concludes my remarks. Now I would like to invite Mr. [ Xu ] to present our Financial performance. Thank you.

Unknown Executive

executive
#4

Thank you, Mr. Hou. Hello, everyone. In the first half of 2025, our total revenue was RMB 3.2 billion compared with RMB 4.2 billion in the first half of 2024. Our online business revenues increased by 2.3% to RMB 2 billion, mainly due to revenue growth of self-owned platform products. For clarity, the growth rate here is calculated on a year-over-year basis, as well as all subsequent growth rates we mentioned. Breaking down further, revenues from our self-owned platform products increased by 3.1% to RMB 1.7 billion. Mainly due to our focus on improving core product operations and continued production of high-quality content. Revenues from our self-owned [indiscernible] channels on Tencent products decreased by 25.6% to RMB 97 million, mainly due to a decrease in advertising revenues. This is a result of continuous refinement of content distribution practices on Tencent channels and prioritization of distribution through core pay-to-read products. Revenues from third-party platforms increased by 23.1% to RMB 142 million. This reflects the increasing value of our high-quality content for our partners. In terms of operating metrics, our total average MAUs were RMB 141.3 million, compared with RMB 176 million in the first half of 2024. Breaking down further. MAUs on self-owned platform products declined by 2.5% year-over-year from RMB 105.3 million to RMB 102.7 million, but remained stable compared with RMB 102.3 million on a six-month basis. MAUs on self-operated channels on Tencent products were RMB 38.5 million, compared with RMB 70.7 million in the first half 2024. This is primarily due to optimization of operational efficiency, which involve distributing more content through core pay-to-read products, average NPOs grew by 4.5% to RMB 9.2 million, mainly due to growth in membership users following the launch of additional membership content since the second half of 2024. Monthly ARPU decreased by 1.3% to RMB 31.3%. This is due to a mix effect from lower ARPU contributions by newly acquired membership users. Now turning to IP operations and other businesses. Revenues from IP operations and others decreased by 46.4% to RMB 1.2 billion. Within this segment, revenues from IP operations decreased by 48.4% to RMB 1.1 billion. This was mainly due to lack of new TV series or film releases in the first half of the year which highlights natural production timelines and scheduling patterns to TV series and film projects. Several of our new businesses have been developing rapidly in particular IP merchandise business, which generated strong growth with GMV increasing to RMB 480 million, closely approaching last year's annual total of RMB 500 million. Revenues from the others category, mainly generated by sales of physical books, increased by 41.9% to RMB 68 million. Now let's look at costs and expenses. Our cost of revenues decreased by 25.1% to RMB 1.6 billion. Primarily due to the absence of new TV series or film releases, which resulted in no corresponding production costs being recognized during the period. Our selling and marketing expenses decreased by 20.4% to RMB 922 million, mainly due to a decrease in marketing and promotional expenses associated with TV series and films. Our G&A expenses decreased by 11% to RMB 485 million, primarily due to lower employee-related expenses. Our net other gains were RMB 583 million compared with net other losses of RMB 4 million in the first half of 2024. Net other gains of this period were primarily resulted to our investment activities. As a result of the above factors, our net profit to shareholders increased by 68.5% to RMB 850 million. On a non-IFRS basis, our net profit to shareholders was RMB 508 million, down from RMB 702 million in the first half of 2024. This was mainly influenced by the uneven release scheduled for TV series and films, New Classics Media within this year. Excluding this impact, non-IFRS net profit increased by 35.7% to RMB 545 million from RMB 402 million in the first half of 2024. This concludes our financial review part. Let's move on to Q&A.

Operator

operator
#5

[Operator Instructions] Your first question comes from Xueqing Zhang with CICC.

Xueqing Zhang

analyst
#6

[Interpreted] My question about the IP merchandise business. The company continued to advance your IP merchandising in the first half of this year. We are so impressed by the IP operations that occurred at the time and space of the original novel, The King's Avatar. Could the management review the current progress of our IP merchandise business from the perspectives of premium IPs product development and channel development. And could management provide an outlook on the future development priorities?

Unknown Executive

executive
#7

[Interpreted] Thank you. I will take your questions. As you mentioned, this July, we held The King's Avatar; Quánzhí Gaoshou 2025 Glory World Invitational theme tour in Zurich, Switzerland, echoing the glory game tournament in Zurich featured at the end of the original story, events received enthusiastic feedback from users since we initially announced the event. Offline, thousands of fans of The King's Avatar traveled to Switzerland specifically to participate in the event. Online social media engagement, surpassed our expectations with Switzerland travel-related content connected to The King's Avatar significantly increasing. [Interpreted] On that note, app only alone is the number of posts under the topic The King's Avatar national team surged by nearly 10,000 within this 1 month. This initiative also serves as one of our ongoing efforts to deepen the emotional connection between IP and fans, bring IP to real life and amplify the influence of IP.

Unknown Executive

executive
#8

[Interpreted] I will further elaborate on the merchandise business from several aspects. First of all, in terms of IP, as we have a rich library of IP content, merchandise products adapted from our top-tier IP such as The King's Avatar; Quánzhí Gaoshou, Lord of the Mysteries; Guimì zhi zhu, Dao of the Bizarre Immortal; Guiyì Xiandào, The Outcast; Yi rén zhi xià, and The Fox Spirit Matchmaker; Hú Yao Xiao Hóng Niáng all delivered outstanding performance. [Interpreted] Additionally, we will soon start to launch customized merchandise products for some of our mid-tier IP. Beyond our self-owned IP, we are also considering introducing some high-quality third-party IP such as anime IP, Dave IP, and independent fashion toy artists IPs for merchandise development. Secondly, in terms of product type, we have covered almost all categories, including good collectible cards, blind boxes, or figures, plush toys, such as metal et cetera, and continue to explore new categories such as vinyl plush toys or jointed doors and others while also developing new gameplay and the formats like Ishibekoji, which is a popular 5-star format originated from Japan. [Interpreted] Currently, we have seen the potential in categories like plush toys and bond, joints, and doors, where users demonstrate strong demand for UGC creation, DIY door customization and nurturing experience with merchandise products. To capitalize on this, we will enter these categories and create merchandise that can strengthen the emotional bonds between users and products. In terms of distribution channels, we have established an integrated online and offline distribution network that continues to expand. [Interpreted] Currently, we operate more than 10 self-owned live streaming rooms that will continue to grow and our e-commerce flagship store topped The Dark Horse list during the 618 shopping festival with users passion for consuming goods on our mini program surging steadily. At the same time, we've opened approximately 10 self-operated stores in ACG commercial districts across Hangzhou, Beijing, and Shanghai. [indiscernible] Changsha and Chengdu with additional offline stores in Guangzhou, Shenzhen, Wuhan, Nanjing and other cities progressively underway. We also collaborate with around 10,000 online and offsite distributors. [Interpreted] In addition, we continue to deepen our efforts across product design, user operations, licensing partnerships and strategic investments. In terms of product design, our artwork is leading the domestic market regarding both quantity and quality, accelerating the product launches to 3 to 4x the previous year's pace and enabling 3 to 4 patches of new product launches per IP per month in this year. [Interpreted] In terms of user operations, we strengthened the emotional bonds between IP and fans through a series of activities, stopping social media sensation and amplifying IP reach and influence. In terms of licensing, we have established collaborations with around 230 consumer brands spanning various inventories such as goods, electronics, food and beverage and other sectors, embedding our IP into different aspects of daily life offline. [Interpreted] In terms of strategic investment, our earlier investments in PayCard China's leading collectible card company and crossing the top-tier card distributor in Europe and in U.S. have accelerated the GMV growth of our card business. This year, we have completed the investment in [indiscernible] the leading brand in the fashion plush toy segment positioning us for further breakthrough in this category. [Interpreted] Looking into the future, we will remain dedicated to deepening our presence in the merchandise sector. By leveraging our distinctive competitive edges in our IP library, product development, channel distribution and user operations. We aim to capture a larger market share within the merchandise industry worth hundreds of billions RMB. Thank you.

Operator

operator
#9

Your next question comes from Maggie Ye with CLSA.

Yifan Ye

analyst
#10

[Interpreted] My first question is related to the operation of our classic IPs on the platform. What are management's top priorities and KPIs this year? And can you share with us your latest thoughts on how to extend the life cycle of our classic IPs and further enhance their commercial value?

Unknown Executive

executive
#11

[Interpreted] Thank you for your question. So first of all, we will continue to release new content for our classic IPs to keep their popularity at a high level. Through long-term and diversified adaptations into animation, we will be able to continuously inspire fans enthusiasm towards our classic IPs. [Interpreted] For instance, in terms of animation, popular IP franchise, such as Battle Through the Heavens; Dòupò Cangqióng, The Outcast; Yi rén zhi xià and The Fox Spirit Matchmaker; Hú Yao Xiao Hóng Niáng will continue to release sequels and new animation content for IP such as The Guardian, [indiscernible] which has been adapted into a blockbuster series and broadcasted at the beginning of the year and another IP called Dao of the Bizarre Immortal; Dào guiyì xian, which also has accumulated a great number of fans will be unveiled soon. [Interpreted] In terms of drama series and films, more sequel to household titles like Joy of Life; Qìng Yúnián and my Heroic Husband; zhuì xù will also be released. We will focus on the quality of adapted works due to reputation and their impact on our IP value. [Interpreted] Secondly, we will make further breakthroughs in merchandise business launch new products with more diversified designs, superior craftmanship and a broader range of categories for our classic IP such as The King’s Avatar; Quánzhí Gaoshou, Lord of the Mysteries; Guimì zhi zhu, Dao of the Bizarre Immortal; Dào Guiyì Xian, The Outcast; Yi rén zhi xià, The Fox Spirit Matchmaker; Hú Yao Xiao Hóng Niáng et cetera, and at the same time, collaborate with consumer brands across various industries through licensing partnerships, transforming IP into a wide range of offline consumer products to make IP deeply resonate with users and IP images more vivid and multidimensional in users' mind. As our merchandise business is still in the early stage, we are focused on GMV and product reputation.

Unknown Executive

executive
#12

[Interpreted] In addition, with the development of technology and industry, we will further innovate and diversify our offerings and development with a sharp focus on an insightful perception of the user needs to fulfill users' evolving value aspirations. For example, currently, user demand for short drama content is pretty robust, and we will embrace monetization opportunities for our IP through short drama adaptations, enriching the world's view of IP and attracting different age groups and interest communities. [Interpreted] We will also actively embrace new technologies such as AI, VR and AR to empower our classic IPs. Meanwhile, we will also strengthen the online and offline operation of IP, enhancing synergies among different content formats of IP. For example, upon the release of drama series and animation, we will simultaneously launch IP-themed interactive zones on our novel and the comic platform as well as new merchandise product releases, licensing partnerships and co-branding collaborations offline, which will provide users with an immersive IP experience, strengthen the emotional connections between users and IP continuously extend the IP life cycle and unleash the vitality and the value of our classic IP.

Operator

operator
#13

Your next question comes from [ Jie Zhao ] with Guangfa Securities.

Unknown Analyst

analyst
#14

[Interpreted] Thanks I will translate the question myself. Management talks about mid- and long-term decision of the [indiscernible] business and how to view the commercialization business of which IP [indiscernible] also, what's your plan after investing start limited on something nurturing pattern IP and product? My second question is about [indiscernible] the manufacturers driving the course of the overall IP loss in the business and what the scale of our reserves in novel actions and some impact?

Unknown Executive

executive
#15

[Interpreted] Thank you for your question. Overall, we believe there is massive opportunity and potential for the commercialization of IP, and we will continually intensify the operations of every one of our IP. And we believe the key point of the merchandise business is the ability to keenly capture user demand and rapidly respond to the user demand, which is also one of the advantages of our merchandise team. [Interpreted] I feel quite satisfied with our merchandise team and they realized total GMV for merchandise of RMB 500 million last year. And this year, they further realized a GMV of RMB 480 million, which is very close to last year's full year total. So we believe here the room for further growth in our IP merchandise business is pretty massive and user demand is actually constantly evolving. And what we need to do is to fulfill their constantly evolving demand. [Interpreted] For instance, the user demand a few years ago were hard figuring. And now they shifted to soft accessories and goods. And probably, they will move further towards any new types of training categories that may emerge in the future. So we must perceive the shift in users value pursuit and capture the trend accompanying our users' growth as a century-old friend. We will carry out product planning based on real user demand. Currently, remain focused on serving users' needs for products within the ACG verticals. [Interpreted] Beyond existing categories, user demand may further extend to other segments like vinyl plush toy, plush toy as I just mentioned, and even to other categories like daily necessity, which we will rapidly penetrate into leveraging our multi-category supply chain capabilities. For example, after identifying strong user demand for [indiscernible] in the first half of the year. We plan to launch relevant products in the second half.

Unknown Executive

executive
#16

[Interpreted] We believe the mid- to long-term potential of IP merchandise business is massive. We believe IP and products actually can mutually empower complement and reinforce each other. With IP, we can develop different products based on user needs. With quality products, we can apply the product capabilities no matter it is for collectible cards or for goods products, we can apply these capabilities across different IPs. After accumulating a large number of users and channels, we will be able to fulfill diverse user needs with different IPs and the different products. [Interpreted] From the market perspective, China's IP merchandise market size has already exceeded RMB 100 billion and is expected to further expand at a double-digit growth like annually outpacing global averages, leveraging our inherent competitive advantages, we are positioned to capture the upward trend of the merchandise sector and achieved substantial growth in the mid- to long term. [Interpreted] Regarding the investment in Softopia, which is the leading player in China's premium fashion plush toy industry and a pioneer in the vinyl plush toy category. This investment enables us to leverage Softopia's production capacity to enter the fashion plush toy category quickly. The vinyl plush toy product of the King's Avatar is planned for release in the second half of the year with other IPs also progressing well in the design and production of vinyl plush toy products. We are also costly collaborating with Softopia on the incubation and the development of original IP and signing and working together with excellent artists in designing other more advantages IP and collaboration in other aspects as well. [Interpreted] Regarding your second question about the driving forces behind the growth of our IP licensing business, I will adjust that from both the supply side and the demand side perspective. From the demand side, our partners across the market demonstrates robust demand for our IP as the premium quality and accumulated user basis of our IP could significantly boost the success rate of the adaptive work. [Interpreted] For example, in terms of IP-adapted drama series, according to in-licensed data, 6 out of the top 10 long-form dramas by cumulative views across all platforms in the first half of 2025 were adapted from our IP such as Flourished Peony; Guó sè fang huá, Si Jin, The Glory [indiscernible] and I Am Nobody season 2; Yì rén zhi xià 2. In terms of IP adapted games, the top-tier game title Douluo Continent: Soul Hunting World; Douluo Dàlù: Wuhún Juéxing launched in July and several other highly anticipated games, such as [Interpreted] The Hidden Ones; Hitori no Shita and Lord of the Mysteries; Guimì zhi zhu are also adapted from our IP. In terms of IP adapted animation, according to in-licensed data, 8 out of the top 10 animation series by cumulative views across all platforms in the first half of 2025 were adapted from our IP. [Interpreted] From the supply side, our online literature platform continues to incubate new IP works, which have already formed a vast IP treasury house providing a huge amount of high-quality content with different creators across the market to adapt. And currently, our visualization and commercialization efforts continuously expand the influence and the commercial value of our IP enabling our licensing partners to better recognize and appreciate the value of our IP, which is helpful in driving sustained growth of our IP licensing business. [Interpreted] We have a rich reserve of novel IP and comic IP. In addition to classic IP titles, new top IP titles are also continuously emerging. In terms of novel IP, during the first half of the year, the number of newly signed works generating over RMB 1 million in revenue increased by 63% yield. And the number of newly signed writers with over 10,000 average subscribers per chapter rose by 45% year-over-year. [Interpreted] In terms of comic IP, newly launched comic titles in the first half, including Dao of the Bizarre Immortal; Dào guiyì xian and Martial Evolution: Start by Awakening the King of Monsters; Wudào jìnhuà: Cóng juéxing guàishòu zhi wáng kaishi quickly rose to the top of the platform's ranking soon after their debut, demonstrating remarkable popularity and potential. Therefore, we are highly confident in the prospects of our IP licensing business.

Operator

operator
#17

Your next question comes from [ Jenny Juan ] with UBS.

Unknown Analyst

analyst
#18

[Interpreted] So let me translate myself. So my question is on New Classics Media. So following the actions of content release in the first half of the year, how should we view the content topline guided for the second half and could the management please share some of the new titles going forward? And my other question is on AI. So could management give us some color on the latest development of AI technologies. And how is AI facilitating our business operations from here?

Unknown Executive

executive
#19

[Interpreted] In the second -- thank you for your question. So the first question regarding the pipeline of NCM will be addressed by Mr. Tao. And your second question about AI will be addressed by [ Dale ] so the first question, in the second half, NCM is expected to release 6 drama series among which The Narcotic Operation; Sao dú feng bào has already been broadcasted in July with a topline rating of 8.0, representing the highest rated series of the summer season. [Interpreted] Beyond that, we further expect to release more drama series in the second half, including [indiscernible] Lady Liberty; Du Shen Nv Ren, The Rich and the Poor Guy; Fù hé guì [indiscernible] et cetera, in addition, we are also likely to release one more movie projects in the second half [indiscernible] Season 3. Thank you. [Interpreted] So regarding your question about AI, actually, we have always been exploring how to apply AI to our content creation and the value of AI in enhancing the efficiency of content production. Actually, we have achieved some encouraging results and the progress so far. For instance, in terms of writing assistance, we introduced the industry's first AI-powered knowledge base for online literature [indiscernible] and built upon our existing AI tools available on the Writer Assistant [indiscernible] creation platform. [Interpreted] This feature enables full test comprehension and a Q&A for works spending tens of millions of words, offering valuable support for writing plus development and inspiration for long-form content creation to address the pain points of the writer during their content creation process. Since its launch in the first half. Our interactions between writers and AI have increased by 40%, driving daily active users of Writer Assistant [indiscernible], up by over 40% year-over-year with weekly AI usage approaching 70%. [Interpreted] In terms of visualization as we have a pretty massive reserve of IP and AI technologies, we are exploring the production of AI short drama and AI iconic drama adapted from a large number of mid-tier IPs, leveraging AI to visualize our text IPs with low cost and high efficiency. [Interpreted] In terms of translation, we added more than 3,400 AI translating works on our overseas reading platform WebNovel in the first half bringing the total number of AI translated works to over 7,200, representing around 70% of all Chinese translated works. In the first half, AI translated work accounted for nearly 40% of WebNovel top 200 bestseller list and revenue from AI translated titles increased by around 38% year-over-year accounting for over 35% of total novel revenue on WebNovel. [Interpreted] In terms of catering to the needs of users, Qidian Reading has launched an intelligent book search feature that is able to deliver a precise book recommendation based on big keyword inputs or inputs of vague plots in the story within seconds. Since its rollout, the feature is highly appreciated by the users and the click-through rate of top-tier work recommended by AI has increased by over 30% compared with before. [Interpreted] And currently, we have more AI technologies and applications in development, and we will further announce these achievements when ready in the future. Thank you.

Operator

operator
#20

Thank you. There are no further questions at this time. I'll now hand back to Ms. Maggie Zhou for closing remarks.

Maggie Zhou

executive
#21

Thank you, operator. Due to time constraints, we will now conclude today's call. On behalf of the entire China Literature management team, I would like to thank you for your participation in today's conference call. If you have further questions about China Literature, please feel free to contact us. Thank you, and goodbye. [Portions of this transcript that are marked [Interpreted] were spoken by an interpreter present on the live call.]

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