Embracer Group AB (publ) (EMBRACB) Earnings Call Transcript & Summary

March 28, 2024

Nasdaq Stockholm SE Communication Services Entertainment special 30 min

Earnings Call Speaker Segments

Operator

operator
#1

Welcome to Embracer Group press conference regarding this morning's announcement. [Operator Instructions] Now I will hand the conference over to CEO, Lars Wingefors; and Group CFO and Deputy CEO, Johan Ekstrom. Please go ahead.

Lars Wingefors

executive
#2

Thank you, Annar, and hello, and welcome, everyone, to this conference call. So I'm really glad and pleased this morning to announce the divestments of Gearbox Entertainment for consideration of $460 million to Take-Two Interactive. This is a strategically important transaction that, upon closing, will significantly reduce Embracer's net debt, earnout obligations and CapEx. We are retaining a number of selected companies, including Gearbox Publishing San Francisco that holds the publishing rights to Remnant and the upcoming title Hyper Light Breaker, amongst other titles. We're also retaining Lost Boys Interactive, Cryptic and Captured Dimension. Looking strategically, this is a very important step in transforming Embracer into the future with notably lower net debt and improved free cash flow going forward. This is also the final structure divestment under the restructuring program that now is ending March 31. The transaction reduces the business risk and improves profitability as Embracer transition to become a leaner and more focused company. Looking to the actual transaction and the process of divesting Gearbox, we have been running this process since last summer, and we've been evaluating many different options for Gearbox. And we believe we have found a solution that is in the best interest of all stakeholders. Johan?

Johan Ekström

executive
#3

Thank you, Lars. Let's look at the key components of the transaction from a financial perspective. The purchase price on a cash and debt-free basis and assuming a normalized level of working capital amounts to USD 460 million or SEK 4.9 billion and will be subject to adjustments by customary purchase price mechanics. The consideration at closing will be paid in 100% in newly issued Take-Two shares. Embracer's intent is to sell these shares to receive cash proceeds soon after closing. Closing is expected in the first quarter of fiscal '24-'25, ending June '24. Following purchase price adjustments, transaction costs, share sell-down and earnout settlements, the expected net cash proceeds amount to approximately USD 300 million to USD 330 million or SEK 3.2 billion to SEK 3.5 billion. Cash earn-outs will be reduced by SEK 1.6 billion compared to the group total of SEK 6.3 billion as of 31st of December 2023. And the total maximum of approximately 30 million B shares in share earnout obligations approximately 18 million B shares will be reduced. In connection, we're closing the remaining approximately 12 million B shares will still be issued, a settlement for certain earnout obligations. This next slide shows the relevant financials for the calendar year 2023 and prior to any potential effects of the ongoing restructuring program initiated after December 2023. Looking at the divested assets, it is worth noting that they account for a limited part of the consolidated adjusted EBIT at 0.5% and that the transaction will have a positive impact on free cash flow generation as the EBITDAC for the divested assets amounted to minus SEK 0.8 billion. Run rated CapEx will be reduced immediately following the transaction, as the CapEx amounted to SEK 0.9 billion for the period. Embracer's headcount will be reduced with more than 1,300 people. And the book value of ongoing game development will be reduced with SEK 990 million, while we are retaining a book value of SEK 580 million. Looking at the financial impact, we note that net debt will be reduced by approximately SEK 3.2 billion to SEK 3.5 billion in connection with closing. Cash earnout obligations will be reduced by approximately SEK 1.6 billion. The combined reduction of net debt and cash earnout obligations is approximately SEK 4.8 billion to SEK 5.1 billion. Yearly CapEx will at closing be reduced by approximately SEK 0.8 billion based on the annualized Q3 '23-'24 run rate. And as we saw on the previous slide, the transaction is expected to immediately be accretive to free cash flow generation. If closing would have occurred on 31st of December 2023, the transaction is estimated to have created a noncash net expense of approximately SEK 1 billion to SEK 1.3 billion. That being said, I hand it over back to you, Lars.

Lars Wingefors

executive
#4

Thank you, Johan. And finally, let's look at the studio and asset split post transaction. So again, we are retaining the team of Gearbox Publishing business in San Francisco, including the Remnant franchise on publishing the upcoming Hyper Light Breaker and the number of other unannounced game releases that we are excited around. We're also keeping the Cryptic business with Neverwinter Online and Star Trek Online, as well as the Lost Boys Interactive and Captured Dimensions business. All companies will be cash flow positive next financial year and onwards. Divested assets includes the Gearbox teams in Frisco, Montreal and Quebec, and that transaction includes the full ownership of the Borderlands franchise, the Tiny Tina's Wonderlands franchise, Homeworld, Risk of Rain, Brothers in Arms and Duke Nukem. So with that said, I would like to hand back to you again, Annar for Q&A.

Operator

operator
#5

[Operator Instructions] The first question comes from the line of Erik Lindholm-Rojestal from SEB.

Erik Lindholm-Rojestal

analyst
#6

Yes. A couple of questions from us at SEB, if I may. If we start on EBITDA minus CapEx, sort of thinking about the line of CapEx here, if my calculations are correct, you have roughly EBITDA minus CapEx of SEK 5 billion now pro forma, and CapEx has, of course, gradually come down throughout the year. I mean is it fair to say that we should expect growth from this SEK 5 billion number now looking ahead? I'll stop there.

Johan Ekström

executive
#7

Hello, Erik, I think it's fair to assume that we still would have a growth CapEx in Embracer going forward that will drive growth and profitability in the business ahead. As you know, we had completed games in the value of SEK 3.2 billion in the past 12 months, and we're still expecting to have a growth in that number ahead. However, we will come back to the market later with more details. Obviously, we have our Q4 reporting coming up, end of May.

Erik Lindholm-Rojestal

analyst
#8

Okay. Perfect. So that you expect -- is it fair to say that you expect growth in that SEK 3.2 billion number of completed games also for the next financial year or the next fiscal year? Or is it more looking a couple of years ahead?

Lars Wingefors

executive
#9

I think in general, I think it's important to look on the long term here, and we are still expecting to have a growth CapEx going ahead. In the end of the day, it's not the value of the completed games that matters, it's the actual performance of the completed games that matters in terms of revenues and profitability. And we expect our pipeline to be more focused around titles, we believe the most in, that would -- we believe have a potential to have a much better return of investment than the pipeline we had in the previous year or years.

Erik Lindholm-Rojestal

analyst
#10

All right. Yes. And then another question. You say that this is the final structured divestment process for Embracer. Can you talk a bit about what kind of drives this thinking? Is it mainly due to your confidence in sort of free cash flow generation of Embracer looking ahead being much better? Or what is driving this thinking?

Lars Wingefors

executive
#11

No. I think we have taken obviously 2 very important milestones into the future with the divestment of Saber and Gearbox. And as I said, this is a final structured divestment process under the restructuring program. Now we are ending the restructuring program end of March. And we are now looking into the future. So I think it's -- I think I will end that there.

Erik Lindholm-Rojestal

analyst
#12

All right. Final question for me. If you think about the assets that you're divesting now, would you say that these assets are very similar to the assets that you acquired when you made original purchase of Gearbox in 2021? And is it sort of fair to say that upfront purchase price that you are being paid now is actually higher than the price you paid a couple of years ago? Or is that a fair way to look at it?

Lars Wingefors

executive
#13

Talking about the purchase price, I think we disclosed numbers. It's depending how you look at that. Obviously, it's how you look at the share price at the time of acquisition and the share price today. And I'll let you and the readers make that calculation on their own. I think obviously, just taking a step back here, I think it's important to understand why we required Gearbox and what's the plan were when we acquired Gearbox. I think Gearbox is, again, one of the best developers in the world, but they had the ambition to entertain the world and grow their business significantly, both by publishing of other game titles as well as creating more new titles on their own. That was a very ambitious growth business plan over the coming 6 years we agreed into. They were in the middle of that which meant we had a significant growth CapEx that created a negative cash flow. It also added a lot of business risk into that pipeline, because, yes, they had a very good success of Borderlands, but obviously, we had a number of titles that has not been released yet and proven yet. And now in the current environment, we decided that this is the best outcome because we need to reduce our CapEx significantly and reduce our business risk. It's not -- we're not making this deal because we are unhappy with the development team of Gearbox, but in this current environment, this is the absolute right decision strategically for us to take. It's also very important to remember that the value creation of Borderlands for most always have been with Take-Two Interactive. And when looking into the future, we would like to focus around IPs and products where we capture most of the economic upside when we deploy capital and deploy our most valuable assets, meaning our games developers. So I think looking at the deal, you also need to look at the deal, what's our real economic upside on the Gearbox pipeline, if we were to retain them. We're fairly limited. The economic upside were really on the success of the remaining new IPs and other pipelines that were unknown to us, that also were very high business risk to complete. It's also a fact that North American games development are significantly higher than the rest of the world and has increased in the past years. Meaning if you do AAA games development in North America, you really need to make sure that the investments you're making are really on the top end IPs to have a manageable business risk. All these considerations have been taken into account when we made the decision to divest Gearbox.

Operator

operator
#14

The next question is from Simon Jönsson.

Simon Jönsson

analyst
#15

So first of all, considering that you keep Lost Boys, will they continue to work with Gearbox? Or what does the future look like for them?

Lars Wingefors

executive
#16

Lost Boys is one of the more successful independent stand-alone work for hire business partners to many of the most recognized games developers in North America. That has been on a growth trajectory in the past years. Gearbox has been one of their clients, but they have many other well-reputable clients as well. So Lost Boys is very much a stand-alone business going forward. I will not comment specifically on the details about their clients, but I'm confident in the management team's ability to manage and grow that business going forward.

Simon Jönsson

analyst
#17

Okay. So they will continue with work for hire it seems like?

Lars Wingefors

executive
#18

They will continue to work with external games companies, yes.

Simon Jönsson

analyst
#19

All right. And also, you touched on this a little bit, but looking at the pipeline, you have now sold Space Marine II potential and the Homeworld 3 potential, and they were 2 of the bigger titles you had announced or the 2 biggest you had announced for this year? Will you come back with information about the pipeline for this year in the Q4 report? Or how should we view that?

Lars Wingefors

executive
#20

Yes. I don't want to make any new promises this morning, Simon. So obviously, it's in our interest to be transparent to the market as much as we can. And we will now soon start looking into upcoming communication about the business, and there is many things we would like to talk about, but not on this call. But we have to repeat even without Homeworld and without Space Marines, a very solid pipeline for next financial years, I'm very confident in that.

Simon Jönsson

analyst
#21

All right. Got it. And our focus has been a lot on PC console recently. But with improved balance sheet, how do you view the potential to invest more in Tabletop and Asmodee, especially new positions?

Lars Wingefors

executive
#22

Well, Asmodee is one of the absolute most important businesses we have within the group, and I'm very keen to support them. And we will come back to the specifics of how we see the investment in that business going forward. I'm just excited and pleased to see their success on the recently released Star Wars trading card game, for example.

Operator

operator
#23

The next question is from Amar Galijasevic from Carnegie Investment Bank.

Amar Galijasevic

analyst
#24

Just 2 questions for me here. First one more to Johan. You say that the purchase price is dependent on normalized working capital levels and maybe it's a question here for me, but could you explain a bit more what that means and why the price is dependent on that?

Johan Ekström

executive
#25

Yes. I think that's part of sort of customary purchase price mechanism when you're looking at a purchase price on a cash and debt-free basis that you assume and adjust for normalized working capital level when establishing the net proceeds in the EV equity bridge.

Amar Galijasevic

analyst
#26

Okay. So just a bit about the ordering. And then a follow-up question. I know it might be hard to ask, but on Erik's initial question, maybe I misunderstood something, Lars. But when you announced the Saber divestment, you wrote something along the lines, the value of completed games is expected to be notably higher in the next financial year than in LTM Q3. I know you touched upon this, but does the Gearbox divestment make a big difference to that statement? You don't have to give us exact numbers now.

Lars Wingefors

executive
#27

No. It's obviously Gearbox had some games under development. But I would say that were to be released. But the only one that we are talking about this morning is Homeworld 3 that were slated for the first quarter, which is a midsized game release. So obviously, it's -- the divestment reduces that a little bit, but I would still say and point to that we still expect to have a growth CapEx going forward comparing to the historical numbers of the completed games.

Amar Galijasevic

analyst
#28

Okay. Very clear. Hope to -- or looking forward to get more details in the next quarterly report. That's all for me.

Operator

operator
#29

The next question is from Rasmus Engberg from Handelsbanken.

Rasmus Engberg

analyst
#30

Now that you have sort of concluded the restructuring, I'm pretty sure there's a plan going forward. Is there anything you can say now? Or can you perhaps indicate when you will be ready to talk about how you deploy your cash flows going forward?

Lars Wingefors

executive
#31

Rasmus, no, I think to start with, we focused this morning -- on this morning's transaction, and we are very glad and excited to have signed a binding agreement of the divestment of Gearbox. I fully respect that there is a great interest of the specifics of the groups in the coming year and the coming years. And we will get back to you and the market at a later date on the specifics. But in general, I think I'm super excited about all the companies and people and IPs and businesses that we have remaining within Embracer. I think it's sometimes when reading media, it's a simplified thing to just look at Embracer as a PC console business. We are so much more than a PC console business, tabletop, mobile, the licensing business, The Lord of Rings, that creates significant cash flows and stability into the group. But also within PC console, we have many of the world leading game developers remains within the group, including many of the most recognized IPs. I'm fully confident about our future also without Gearbox and Saber being part of the group.

Operator

operator
#32

The next question is from Ali Naqvi from HSBC.

Ali Naqvi

analyst
#33

Just a follow-up point. You said there's no more structured divestment. So if anywhere -- any more, what happen, it would be because another party has approached you? And how likely do you think -- how likely is that in the current environment since you're closer to the M&A side of it than we are? Secondly, the point you made regarding looking to grow CapEx eventually from here, does that suggest that Embracer is in a current stable place now as all the restructuring is ending? And then are you planning on growing staff or where does this CapEx growth come from? And the final point on M&A. Are you going to participate in any more M&A in the sector yourself? Are you drawing the line to that for now?

Lars Wingefors

executive
#34

Well, to start on the M&A front, obviously, we are ending the restructuring program now end of March. So there is not many days left. And the Gearbox structure process has been part of that restructuring program. Now I've been getting approached -- we are getting approached, I would say, if not daily, but on a weekly basis about companies that would like to acquire certain assets within the group. And I've been very clear that they are not for sale, because they are a very important part for the group and for the shareholders of the group going forward. So that's why we are taking a more difficult route to actually divest businesses that has a negative cash flow, with more difficult transactions but makes the remaining part of Embracer more cash flow generative with a more clear focused strategy into the future. Looking at to do more M&A deals, I think it's way too early to start talking about restarting the M&A engines again. Now we are in the late phases of the consolidation into the future of the group, and that's our absolute highest focus and priority, how we set up ourselves and structure ourselves and utilizing our assets we have within the group and having them working together and how we leverage them better to working together, utilizing different functions. I think that's our focus right now to increase profitability and cash flow generation and simply to make -- by simply making better products and games.

Operator

operator
#35

There are no more questions at this time, so I hand the word back to you, Lars, and Johan for closing remarks.

Lars Wingefors

executive
#36

Thank you, Annar, and thank you, everyone, for tuning in this morning, and I wish you all a Happy Easter. Thank you.

Johan Ekström

executive
#37

Thank you.

Operator

operator
#38

This concludes today's call. You may disconnect your lines.

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