NVIDIA Corporation (NVDA) Earnings Call Transcript & Summary
January 10, 2022
Earnings Call Speaker Segments
Rajvindra Gill
analystGood afternoon, everybody. Welcome. My name is Raji Gill. I'm the Managing Director of Global Semiconductor and Automotive Technology research here at Needham & Company. Welcome to our 24th Annual Growth Conference here at Needham. I wish we could be in person, but it is what it is. But we're happy for everyone that's joining. We're very pleased to have Colette Kress from NVIDIA, Chief Financial Officer as well as the IR team as well, Stewart and Simona Jankowski. This will be a fireside chat, about 40 minutes. [Operator Instructions] So with that, Colette, welcome.
Colette Kress
executiveThank you. Thank you For having us.
Rajvindra Gill
analystMy pleasure. So Colette, if you could maybe first start with the gaming segment. The gaming segment has had a tremendous amount of growth in 2021. It's the most recent quarter, it was up about 42% year-over-year. And the demand was pretty much strong across the board, desktop and laptop computers. On the most recent call, you mentioned that only about 25% of your $250 million GeForce installed base is on the latest Ampere GPU architecture. So that implies a kind of a significant upgrade cycle that's underway over the next couple of years. So I wanted to get a sense of what percentage of your consumers upgrade their cards every generation? And are there generation skips that are common? Are you seeing kind of the opposite, that more people are upgrading to this architecture faster than the Pascal architecture?
Colette Kress
executiveYes, that's great. So let me first start with a reminder. Remember, this discussion, presentation, we -- may contain forward-looking statements, and investors are advised to read our reports filed with the SEC for information related to risks and uncertainties facing our business. Well, let's get into your question regarding gaming and our 25% of our installed base that is on RTX. When we indicate that RTX is 25% of our installed base, we're referring to 2 architectures with that. Ampere is our second generation, Turing was our first, and we've reached 25% of them, we believe, in our estimates, are now able to play ray-traced gains on the platforms that they have. Adoption of a specific generation of an architecture generally tops out at approximately 50% of the installed base. But again, that can vary from architecture to architecture. So a portion of our installed base will purchase the current architecture but some may await new generation before upgrading. And this is particularly common, for example, in the lower end of our portfolio. When we transition to new architecture, it's common that we are both selling the new architecture and the prior architecture at the same time.
Rajvindra Gill
analystGot it. You're seeing what -- I think what's differentiated with this architecture is the RTX capabilities that are coming to the titles, such as in Marvel's and Guardians of the Galaxy or EA's Battlefield 2042. So can you give us a sense of how ray tracing has really changed the dynamic of gaming and how that's been spurring more adoption of the Ampere architecture?
Colette Kress
executiveSure. Ray tracing, when we began with the Turing architecture, really fueled not only the availability of the compute, but fueled the entire ecosystem to be focusing on probably something that they were not expecting for probably a decade going forward. So our results have started the ecosystem as a whole. Ray tracing is now really the next technology movement that we're seeing with the games that are being built, games that were in process or new games that are being built really take advantage of ray tracing. But it's more than that because ray tracing can be helpful and useful for industries even outside of gaming. It's important for those that are broadcasting games, those that are training others in terms of -- on the use of GeForce for their games. But more importantly, it's also moving to enterprise. Enterprise applications using ray tracing can also really assess both the production of products that overall, true visible view in real time has been helpful. So ray tracing is an important piece today. But again, we'll see more and more applications even outside of gaming as we've brought forth.
Rajvindra Gill
analystWith gaming continuing to perform well, what is the latest you're seeing in terms of product availability for gamers? And if we could maybe split that between Ethereum and the crypto miner demand, maybe an update there in terms of what you're seeing with respect to your low hash rates GPU that you specifically sent out for Ethereum. And I just wanted to get a sense in terms of how you're balancing the supply for gamers.
Colette Kress
executiveSure. So even throughout all of calendar 2021, we have seen strong demand for GeForce, and it continues to remain strong, and stronger than our overall supply that we have. The holiday demand, for example, was quite strong, particularly in laptops and we're still finishing out our quarter, but we'll look at the end of the quarter in terms of what we've seen in terms of channel levels. We have seen channel levels be quite lean, and we are working with our supply chain partners to increase the availability of supply, and we feel better about our supply situation as we move into the second half of the calendar year '22. Some of the other record-breaking things that we've seen is gaming demand is quite strong. We're seeing record concurrent users, for example, on Steam, 28 million concurrent users breaking a prior record quite easily. Also, we're seeing momentum build, momentum building for creative and/or metaverse-like type of applications that are addressed with our studio offerings, but also [indiscernible] Now when we focus in terms of cryptocurrency, the contribution of cryptocurrency to our gaming revenue continues and will be difficult for us to quantify. We believe that our process on light hash rate cards for GeForce also with our CMP product has been an effective strategy to steer GeForce to the supply of regular gamers. However, new crypto hash rate has stemmed, and we're seeing several different sources of that. That can be our GeForce GPUs, it could be AMD GPUs, custom ASICs and our CMP product. All of these are contributing, but again, it's just very difficult for us to quantify.
Rajvindra Gill
analystSo just kind of sticking with that. I appreciate the fact that the company has implemented a low hash rate GeForce GPU and also a CMP specific processor for crypto in order to somehow distinguish between gamers and crypto. That's been in place for the last, say, several months. What have you seen as a result of those kind of new 2 initiatives? Have you been able to better distinguish between the demand between the gamers and the crypto? And have you also been able to take advantage of that understanding to allocate supply a bit more efficiently as we go into 2022?
Colette Kress
executiveYes. So let's first start with that first part of our process, the CMP product, which stands for our crypto mining processor. This is specifically enabling the ability to do hash rates on a product that does not have overall video capabilities or another way of saying that, it can't be used for overall gaming. We geared that toward our crypto miners and sold into professional miners on that. Strong quarters. So we felt that, that was contributing to what we are seeing in terms of the hash rate increases. Now our light hash rate, we've pretty much, for all of our upcoming Ampere products as they reach market, incorporate that light hash rate. What that can do is that can decrease the overall hash efficiency by up to 50%. And so that's a deterrent in terms of those that are trying to buy the GeForce cards and looking to do that for crypto, it may be very difficult for them to be effective in terms of their work with crypto. It's unclear. We can't get quite quantitative in terms of how successful all of these. But we do know that these 2 overall strategies have been helpful in the market as we're seeing more move to scanners at this time.
Rajvindra Gill
analystGot it. If we could switch gears to the data center business. Data center business, another significant revenue contributor, as of the most recent quarter was up 55% year-over-year, and it grew about 24% sequentially on the third quarter, calendar third quarter. One of the interesting things that we spoke -- talked about on the earnings call and the recent conferences is your push into inference. So only 10% of your servers are accelerated. Wondering how you're thinking about inference going into this year. You had mentioned that roughly 25,000 companies use your inference tools in the new Triton server. So thoughts about how inference is going to track, say, this year versus last year? And what are some of the drivers of inference adoption on GPUs.
Colette Kress
executiveGreat question. So we've had great success with our Ampere architecture in the data center. Our A100 has been very strong since the launch. And the key thing to keep in mind about our A100 architecture is that it is allowing both hyperscales and the vertical industries to address the demand needs that they have. But more importantly, A100 has the ability to address deep learning training and inferencing at the same time. We do have inferencing-focused GPUs, and this has also been quite a success in terms of revenue growth of these GPUs has outpaced what we saw in terms of overall data center growth in Q3 as inferencing has outgrown the CPU, and AI has been an increasingly important component of how they are doing inferencing. Now going forward, it will be difficult for us to understand that mix in terms of how much we have in training and how much is inferencing because A100 architectures do allow both, meaning you can redeploy A100 many ways, all for training plus inferencing at the same time. So we just won't have that perfect understanding. But our work with customers, helping them with their inferencing solutions, helping them in terms of training, training models, as well as all of the different software that we have enabled for these industries really speak to the growth that we're going to see in terms of the industry going forward.
Rajvindra Gill
analystWhen you mentioned based on your estimate that 10% -- only 10% of the servers are actually accelerated, meaning 90% are CPU-based. When you are penetrating into this market, are you seeing customers go directly to the A100 to do both training and inference? Are you seeing kind of more inference-based specific GPUs? Does it vary by application? Is there any trend lines that you can kind of maybe talk about as you kind of penetrate further into the inference market and try to capitalize on that growth?
Colette Kress
executiveYes. So a great question when we focused on what type of metric you want to look at. And we first started indicating that we're still in the early stage of penetrating the server market with acceleration. More than just saying it's on 10%, it really indicates that there is 90% opportunity still going forward as people really see the importance of acceleration going forward as Moore's Law becomes at an end for many of these applications. Now what we see in terms of how they're purchasing, it depends in terms of where they are going to do that type of computing. It could be in the cloud, it could be on-premise, it could be with a colo, there's many different opportunities. The A100 has enabled both setting up in the cloud and that easy adoption to have multi-tenancy. But there are times when people are also going to the cloud to just have an inference-specific GPU that they're going to be on. Now whether or not they stay in the cloud, take that to on premise as we move forward, we'll see more of it. What we were really fueling was easy adoption, easy adoption to focus solely in the cloud. Do you want it on-premise? Do you want it to work with an overall colo? So these are many different options that we have not only in terms of the hardware and system infrastructure, but also the software stacks that we have enabled now.
Rajvindra Gill
analystThat's really helpful to understand that process. You also broke out the data center revenue, 50% cloud; 50% enterprise; 1% supercomputing -- or 49%, that equals 100%. So you saw vertical industries, particularly led by consumer Internet and cloud providers really seeing a lot of growth. Wondering, Colette, if you can maybe talk about what are some of the adoption trends that you're seeing across the different verticals, the different hyperscalers. Any kind of interesting use cases that really highlight the importance of your A100 and your whole AI GPU suite.
Colette Kress
executiveYes. So when we think about our data center revenue and our customer profile, we split it about 50-50. 50% is focused on those hyperscales, 50% is our enterprise industry verticals that we're seeing. Keep in mind, the hyperscale, some of that can be used for their internal use in terms of building applications that they monetize. But the other portion of it is setting up cloud instances. Those cloud instances are an important area for us to bring on developers, researchers, higher education, but also some of the first places where the enterprise industry has gone to also test those places. They may be there permanently. And then yes, we have a small percentage that is also on supercomputing. But our work in terms of AI as a whole has driven a strong presence with both the hyperscales and the industry's piece of that. Now what we see in terms of the type of work that they're doing, well, it's changed over the last 3 to 4 years. I think at the very onset, we were seeing computer vision or looking at pictures, classifying pictures, in some of the early days of AI, where we have some of the big models and the focus has been on natural language understanding, natural language processing through all of the same work that they have been doing, whether that be search types of commands or in the case of consumer Internet companies, they are working on recommendator. Recommendator engines that help them monetize all of the Internet marketing and focus that they're doing. So it's a big area to using -- like to determine how to reach this overall customer set. Those are some of the first areas that we focused on with the overall hyperscales and consumer Internet. But keep in mind, our software applications focus, meaning our software development kids, tying into so many of the enterprise applications, has been also a big area of focus, financial industries, for example use AI to avoid fraud and work on AI solutions so that they can detect that. E-tail, retail focus in terms of AI to improve their overall forecasting of supply and demand, but also thinking about how to better stock what they have in the actual stores, better checkouts as well. So many different machines they are. High-performance computing continues to be accelerated in many, many areas. That's been an area that we have focused on for more than 10 to 15 years. And then the ability to infuse AI into that process to again move a lot faster in the work that they are doing. So in many different areas, our work in software, in a full stack to help them rethink their applications and focus on AI. Post the pandemic, we think more of this will spool as people really understand the use of AI, will be a competitive need for their industries.
Rajvindra Gill
analystThanks for that, Colette. If we could switch gears to the capacity situation, you had made prepayments of about $1.6 billion that were dispersed thus far to a major foundry partner with the future expected to be a total of $3.4 billion. This should ensure that NVIDIA has ample capacity on relevant nodes to meet your targets. I wanted to get a sense of -- can you discuss what kind of products, what kind of nodes this prepayment capacity is being targeted out? And how has that process been so far as you move into calendar 2022?
Colette Kress
executiveSo when we look at our process right now of securing supply, I don't think there is anybody in the semiconductor industry and/or the systems that is not focused on long-term supply -- long-term supply as well as what we need every single quarter for it. So if you've watched our overall focus in terms of supply even over this last year, yes, we continue to try and get more supply for the latest and greatest quarter. But at the same time, we are procuring supply commitments for longer term. Many cases, they can be for a year out. Some of the times, they may be for multiple years out. Now when we indicate that we're securing supply, given that we are a full systems company in many cases, it is everything from foundries, everything to components, things in terms of packaging focused in terms of testing capabilities or just your capacity to complete the building out of our overall systems. So there's a wide range of different capacity agreements that we've done. And yes, some of them have been helpful that we have prepaid in advance for some of those. But our focus, again, is to be helping the ecosystem, helping our suppliers understand where we think demand may go so that we can secure this and help them as they grow all this capacity going forward.
Rajvindra Gill
analystThe shift to come to longer-term supply agreements, based on your experience in the industry, is this a first that -- is this a new dynamic that's been happening in the industry in general?
Colette Kress
executiveI believe it has existed in a smaller amount in history, but the sheer volume of what we are seeing of folks needing to procure for the longer time is essential. Not everybody has all that perfect visibility on what may be needed. And we're just going to run short if we are not sharing information, helping all of our suppliers in the ecosystem understand. We do this every day right now, making it the quarter. It's not just about what we can provide in terms of the GPU. We have to think through the entire system, the system of building a laptop, a workstation or, for example, the DGX, will all of those components and pieces be available? How do we help fuel the full ecosystem. So yes, I think we are turning into a new wave that I believe will be helpful in terms of the overall working together.
Rajvindra Gill
analystJust to follow up on the supply, just reading a question from investors. So on the supply, is it fair to assume you feel confident that you'll have enough supply to meet the data center demand as well as on the graphic demand? Any kind of details or more insights in terms of how the supply is being allocated for each of the main end markets?
Colette Kress
executiveYes. So today, if we look, our demand exceeds supply in some of our businesses. We've indicated that demand exceeds supply, for example, in gaming. And there's parts of our data center business in the focus of networking that has also been constrained. We are working, as we have mentioned, in terms of longer term, getting that supply. In the second half of calendar '22, we believe we'll be in a great position with our overall supply in terms of our estimations of what we will need going forward. So still some time to be assured that we can work through supply. We do still have a plan to grow, of course, through these quarters going forward. But in the second half of fiscal year '22 -- excuse me, in the second half of calendar '22.
Rajvindra Gill
analystYou'll be in a "great position" with respect to supply.
Colette Kress
executiveWe hope to be. That is correct.
Rajvindra Gill
analystYou hope to be. Okay.
Colette Kress
executiveWell, demand has surprised us and strong demand. But right now, we do believe we will be in a good position.
Rajvindra Gill
analystGot it. And just on the networking demand, it has outpaced your ability to supply, as you mentioned. Can you explain why this is happening? And which of your product next year are in particular high demand with? And any particular customers that you can talk about on the networking side?
Colette Kress
executiveYes. Our networking solutions are world-class. And they -- just as we are building out the data center for AI, they are an important, integral part in terms of data center build-out. So it's actually not 1 specific product. But the products, keep in mind, are full systems and putting together those systems with components, sometimes certain areas have fallen short. So we are working on it feverishly, and we do hope it to improve as well in the second half of the calendar year.
Rajvindra Gill
analystGot it. So just shifting to Omniverse and the 3D world. So this is a huge opportunity. I think it came as a bit of a surprise to investors in the middle of last year, is another kind of leg to your growth story that wasn't necessarily anticipated. So your Omniverse enterprise is a platform that for simulating physically accurate 3D worlds. And you make it easier to integrate computer vision, speech recognition, natural language understanding and processing, digital animation, all the different kind of unstructured data and you can kind of run this in real time. So wanted to get your thoughts in terms of who are you seeing as the early adopters of this Omniverse platform, the Avatar platform? Are there any undergoing testing deployment at this time? And I'll just stop there and then we can kind of maybe delve a little bit deeper into that, but I just want to get a sense of the early adopters.
Colette Kress
executiveSure. Let's talk about the Omniverse products that we have available. It is a both software and hardware offering with services as well. So the Omniverse software opportunity can be looked at in 2 main ways that we will plan to directly monetize. First, in terms of design collaboration, we're talking about collaboration of building products, anything from building a Coke bottle to building a skyscraper or the next airplane type. The key theme in terms of that collaboration is look at it in terms of the productivity documents that are necessary for that 3D. It addresses the 40 million different designers and possible users that are out there. We will monetize it in what we refer to as Omniverse enterprise. We'll look at a pricing of about $1,000 per seat per year, and that is currently available in general availability. So we can see enterprise as one of key enterprises that we started to showcase that was quite far along in our journey and have been working with us with many users. Someone like BMW, really thinking of manufacturing floor and how they can improve the overall collaboration. But digital bots is another way, another way to assist for customer support, call centers, in-car systems, an also large opportunity. The Omniverse Avatar, for example, can be priced at something similar to $1,000 per avatar per year, and this is overall in data. Now our software revenues, we'll have a multiple. We'll have a multiple of systems and chips revenue that will come with that, whether that be workstations and/or building out 3D virtual world models in the data center. We believe this will be a meaningful revenue contributor over the next few years. And we're already starting to see some of these universes get started. Content creators, cloud gaming infrastructure is another example and enterprises are quite interested in the digital twin environment. So what we're seeing in terms of those applications of the technology are wide-ranging, but we've highlighted 3 use cases in the near term for example, Project Tokkio for customer support. You'll see, for example, NVIDIA DRIVE Concierge, this could be the AI assistant inside of a car. They're driving. Tell me where the nearest Starbucks is or the nearest gas station, or we have Maxine in terms of using for video conferencing and 3D world. So the interest is high. But as we continue, we'll be happy to update you on our progress in the upcoming quarters.
Rajvindra Gill
analystDoes this require kind of additional resources with respect to new software development or hardware development? Or is this something that you can essentially leverage your existing software framework, your existing hardware framework into this new opportunity?
Colette Kress
executiveWe've been working on Omniverse for several years. If you've watched our GTC, some of those early motion things that we have displayed was Omniverse coming to life. But one of the other things that we do, whether it be any software development kit or Omniverse, is we are here to connect with existing applications. There are many applications that are used in the design world. From Adobe to Autodesk to Blender, a huge host of them. And so part of the announcements of Omniverse was really our engagement with those different applications. So the end user is still using those applications, but it's connecting with Omniverse that takes their 2D world into a 3D or a virtual world.
Rajvindra Gill
analystFor the broader suite of Omniverse products, is there a way to estimate the market size? You mentioned some of the price points for the 3D designers. Any sense of how you're kind of roughly estimating the market potential?
Colette Kress
executiveWe'll still give you some highlights in the near term going forward in terms of maybe a little bit more information about how big this opportunity is, but we know it is a multibillion-dollar opportunity in front of us. We have several new multibillion-dollar opportunities that have serviced since the last time that we provided overall TAM. So stay tuned with our Investor Day in March, we'll continue with some more information.
Rajvindra Gill
analystAnd just want to switch gears to the automotive segment, this is another massive growth opportunity for NVIDIA that has taken a bit of a while to ramp, but I think it's going to be ramping in the next couple of years. So you mentioned an $8 billion autonomous pipeline recently, which is expected to launch in the second half of calendar '22. And which products are being launched first and for which applications?
Colette Kress
executiveSure. So we did announce an $8 billion pipeline to help folks understand that currently today in our automotive business, our automotive business focused on many years of working with the OEMs on entertainment systems, the graphic entertainment systems that are inside of the cars, and that is still part of our business. But for over the last 5 to 10 years, we've been also focusing on that transformation of moving towards AV. And we've, of course, approached AV differently than many of our competitors. We believe that AI computing is really necessary. And most of the OEMs have also really understood the importance of that. That, that makes them fine-tune exactly what they want to provide for those passenger cars experience, but also provides you experience that lasts over the length of owning the car. We have an $8 billion pipeline that takes us out to 2027. That includes folks such as passenger car OEMs. It also includes robotaxis. It includes the trucking industry that is also very interested in using [indiscernible] So moving into the second half of this calendar year, we will start to begin working into that automotive pipeline. That pipeline will focus a lot in terms of the new energy customers that are building cars, cars, electric cars and are starting with a platform from grounds up. They understand and truly appreciate what we can provide with DRIVE and provide with our Hyperion platform that enables them to continue to build in a new way for the cars going forward. So you'll see that. And we will also see some of the starts of the other types of companies [indiscernible]
Rajvindra Gill
analystBut it's fair to assume that towards the end of this year and going into calendar '23, that we should start to see kind of a shift away from infotainment -- or not necessarily shift away but in addition to infotainment, but more into some of these other applications that NVIDIA has been working on for quite some time, the market seems to be kind of coming to fruition. Just a couple of questions on auto and then I'll kind of move to margin and then we'll wrap up. So in automotive NVIDIA DRIVE and the related concierge and chauffeur, they're gaining traction. Can you give us a rundown of what makes DRIVE beneficial to various parties? And with which adopters is it currently gaining the most traction?
Colette Kress
executiveSure. So DRIVE, so keep in mind, is an end-to-end platform for creating these automated driving solutions. It can start with just the development of AI. We may provide them DGXs that are working with their engineers. But the important piece of that is that comes with a software platform to a system in terms of their work. Another important part of automated driving, they've got simulation, that testing, that validation. This is again where Omniverse simulation is an important piece of that work. If you think about it, trying to travel the world in a car in all of the roads to make sure that automated driving solutions will work would be very difficult because you're looking for that one time of a very special circumstance to see how it works. Well, you can simulate that back in your data centers with Omniverse, and that has been extremely helpful in pushing forward for the safety of being on the roads. Additionally, we, of course, offer the in-car AI compute and sensor suite as well. This is our Hyperion product. Now each of our customers choose and decide what parts of this [indiscernible] if they want to support any different type of design that they want and having them take advantage of all these different offerings that we have from an end-to-end platform. When we think about who is interested, it can be current passenger car OEM builders. The Tier 1s are very interested, for example, on the Hyperion new platform that enables them to think about that platform over many years of the new cars. Robotaxis, start-ups, trucking, all of these trucks and cars have been interested. But you're correct, we've also added new pieces of Omniverse, very specific for automotive. First starting with DRIVE Concierge. DRIVE Concierge uses that DRIVE technology and an Omniverse Avatar. They work together with DRIVE Chauffeur, for example. The Concierge serves as everyone's digital assistant as you're inside of the car, making recommendations, booking reservations, making phone calls and providing alerts. The key thing of the AI is it uses natural language understanding -- together [indiscernible] for that solution. DRIVE Chauffeur, the last piece of our Omniverse really helps with that burden of controlling the vehicle and monitoring the surrounding environment. It's that help that you have inside of the car of watching for alerts that the driver should be aware about. So we have a full stack available for the car companies, and we're really excited for this year in the [indiscernible] some of these.
Rajvindra Gill
analystVery interesting. And we just have a couple of minutes left. So I just want to hit gross margins and then we'll wrap it up. So the margins have moved massively over the last several quarters -- several years. You guided to about 67% gross margin for January. You have -- you're building a software platform for the Omniverse revenue stream that you want to monetize. There's a lot of software you're selling with respect to high-end GPUs and also on workstation. How do we think about -- how are you thinking about the margins over the next couple of years with respect to revenue. Is there more drivers of margin? Or do you want to kind of maintain it at this level? It's a very fundamental question with respect to NVIDIA stock price and the valuation is -- how are you kind of thinking about that.
Colette Kress
executiveWell, when we think about the history of the company, we probably got off the train that was focusing on chip sales many years ago. We are a company that is focused on systems and platforms. And software is not new to us. Software is a large component in terms of the reason why people choose our platform, not necessarily software monetized separately. But software that enables the ability for them to deploy these platforms. Now when we think about gross margin and our successive gross margin, it really has been a focus on that mix. As folks move to our higher-end platforms, our platforms that enable so much development software work already that has been beneficial to our gross margins. And going forward, software and software monetization will also be a driver of the margin. We believe that we, right now, in terms of in the high 60s, quite stable in terms of those, and we'll see how software continues to take off as we monetize it separately in helping [indiscernible]
Rajvindra Gill
analystAll right. We'll leave it at that. Thank you so much, Colette. I really appreciate it. Thank you, everyone, for joining us. And best of luck for the rest of the year.
Colette Kress
executiveSo thank you so much for having us. Appreciate it.
Rajvindra Gill
analystAnytime. Thank you.
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