NVIDIA Corporation (NVDA) Earnings Call Transcript & Summary
March 22, 2022
Earnings Call Speaker Segments
Simona Stefan Jankowski
executiveWelcome to NVIDIA's Investor Day at GTC Spring 2022. I hope you had a chance to listen to Jen-Hsun's keynote kicking off GTC this morning. It was packed with new products and amazing innovations. We issued 14 press releases this morning, which you can find on our website. We have an exciting Investor Day plan for you over the next 2.5 hours. Before I go over the agenda, let me quickly remind you of our safe harbor statement. During today's presentations, we may make forward-looking statements based on current expectations. These are subject to a number of significant risks and uncertainties, and our actual results may differ materially. For a discussion of factors that could affect our future financial results and business, please refer to our most recent forms 10-K and 10-Q and the reports that we may file on Form 8-K with the Securities and Exchange Commission. All our statements are made as of today, March 22, 2022, based on information currently available to us. Except as required by law, we assume no obligation to update any such statements. We have a packed agenda for today. Jen-Hsun will start with an overview of the highlights from our announcements this morning as well as our strategy. You will then hear from Manuvir Das on enterprise computing, Ian Buck on hyperscale computing, Ali Kani on automotive, Rev and Richard Kerris on Omniverse, Jeff Fisher on Gaming. And finally, our CFO, Colette Kress, on financials. We'll leave plenty of time for Q&A with Jen-Hsun and Colette at the end. You'll be able to find our presentation on the Investor Relations website later today. And now I'd like to turn it over to Jen-Hsun.
Jen-Hsun Huang
executiveThank you, Simona. She's amazing. Welcome to GTC. We have a packed GTC, 1,600 speakers representing technology, retail, consumer Internet, pharma, finance, the auto industries and researchers from over 100 universities. GTC talks cover AI, digital twins, climate science, quantum computing, protein engineering, 6G research and more. NVIDIA is accelerating computing across full stack and a data center scale. The compound effect has sped up computing by 1 million x over the past decade. 1 million x has democratized AI and opened the opportunities to tackle grand challenges like drug discovery and climate science. NVIDIA's full stack computing platform is open and in 4 layers, chips and hardware, system software and acceleration libraries, the NVIDIA platforms, RTX, HPC, AI and Omniverse and AI and robotics applications and frameworks. Each layer is open to scientists and researchers, computer makers, software developers, service providers and end customers to integrate into their offerings, however best for them. NVIDIA is built like no computing company. Our open full stack, 4-layer data center scale platform lets us partner with companies across health care, energy, transportation, retail, finance, media and entertainment to apply accelerated computing and AI to revolutionize $100 trillion of industries. We announced a giant wave of products at this GTC. New GPU, CPU and networking chips, new systems and new software products. NVIDIA SDKs are the heart of accelerated computing. These SDKs tackle the immense complexity at the intersection of computing, algorithms and science. With each new SDK, new science, new applications and new industries can tap into the power of NVIDIA computing. NVIDIA SDKs connect us to new opportunities and new growth. We launched 60-plus new and updated libraries of nearly 500 at GTC. For millions of developers, scientists, AI researchers and tens of thousands of start-ups and enterprises, the NVIDIA systems they run just got faster. NVIDIA now offers licensable software products NVIDIA AI enterprise and NVIDIA Omniverse enterprise with enterprise service levels, access to experts and multigenerational stability. AI is racing in every direction, new architectures, larger, more robust models, new science, new applications, new industries, all simultaneously and transformers, an AI model architecture that opens self-supervised learning has unblocked the need for human label data and boosted AI into work speed. NVIDIA AI is the engine of the AI industry and is used by 25,000 companies and start-ups. NVIDIA Omniverse is integral to robotic systems, the next wave of AI. Omniverse is a simulation engine for physically accurate virtual worlds and digital twins. And just as TensorFlow and PyTorch are essential frameworks for perception oriented AI, Omniverse will be integral for robotics AI. The Omniverse ecosystem is growing fast. In just 1 year, Omniverse has over 80 third-party tool connectors, been downloaded nearly 150,000x and integrated into Bentley Systems LumenRT, our first third-party integration. We announced new GPU, CPU and networking chips and systems. AI applications like speech, conversation, consumer service, recommenders, computer vision, robotics and self-driving cars are driving fundamental changes in data center design. AI companies process mountains of data to train and refine AI models. Their data centers are essentially AI factories. A whole new type of data center has emerged because of AI. Today, we announced Hopper Architecture H100, the new engine of the world's AI infrastructure. The performance of Hopper H100 is a giant leap over Ampere, in order of magnitude. H100 has a new Tensor Core with 4 petaflops, 4,000 teraflops of AI processing, transformer engine, multi-instance GPU with complete isolation, confidential computing, DPX dynamic programming instructions and the fourth generation NVLink with sharp in-network computing. A DGX connects 8 H100s and a new NVLink switch system connects up to 32 DGXs into a massive exaflops DGX SuperPOD. Hopper H100 power systems at every scale from the H100 CNX for mainstream servers to DGX and DGX SuperPOD. H100 is in production with availability starting in Q3. When we announced Grace last GTC, we only told half the story. The full Grace is truly amazing. The Grace CPU is a super chip, connected by 900 gigabytes per second NVLink. Grace CPU Super Chip has 144 course and an insane 1 terabytes per second of memory bandwidth. Grace is on track for production next year. Grace moves and processes mountains of data and is ideal for AI infrastructures, scientific computing and Omniverse digital twins. One of Grace's best features is the rich ecosystem of servers, CUDA-X libraries, NVIDIA software platforms, RTX, HPC, AI and Omniverse and a world of partners that we will bring to Grace. NVLink will be coming to all future NVIDIA chips, CPUs, GPUs, DPUs and SOCs. We announced NVLink is open for customers and partners to build custom chips. NVLink opens a new world of opportunities to build semi-custom chips and systems that leverage NVIDIA's platforms and ecosystems. We announced the Spectrum 4 400-gig ethernet switch and end-to-end platform. Spectrum 4 is a major new product, the world's first 400 gigabits per second switch. A massive jump in performance translates to higher data center throughput and lower cost and power. Spectrum 4 with CX7 and BlueField-3 SmartNIC endpoints and the DOCA infrastructure software will be the highest performance in ethernet platform. With Spectrum for Ethernet, Quantum for InfiniBand, NVLink for multi-node DGX and our DOCA networking, storage, security, infrastructure software stack, NVIDIA is ready to help build out the world's AI infrastructure end to end. Spectrum 4 samples in Q4. The next wave of AI is robotic systems that perceive, plan and act. NVIDIA Avatar, DRIVE, Metropolis, Isaac and Holoscan are robotics platforms built end-to-end and full stack around 4 pillars: ground truth data generation, AI model training, robotic stack and Omniverse digital twin. We engage partners and customers in any or all 4 pillars. Our ability to add value at every stage of the AI and robotics workflow gives us many ways to partner with the AV and robotics industry. The demand for robotics and industrial automation is increasing exponentially. NVIDIA works with thousands of customers and developers building robots for manufacturing and retail, health care and agriculture, construction, airports and entire cities. One of the fastest-growing robotic segments is AMR, autonomous mobile robots, essentially driverless cars for indoors. There are tens of millions of factory stores and restaurants and hundreds of millions of square feet of warehouse and fulfillment centers. We announced a major release of Isaac. Isaac for AMRs. Like the NVIDIA DRIVE, Isaac for AMRs has 4 pillars: deep map, NVIDIA AI on DGX, Isaac referenced AMR robot powered by Orin and Omniverse for digital twins. Orin, our robotics computer chip, is a great success. DRIVE Orin started shipping production this month. Isaac Orin developer kits are available now and Clara Holoscan developer kits are available in May. Omniverse is central to our robotics platform and the next wave of AI. And like NASA and Amazon, our customers in robotics and industrial automation realize the importance of digital twins in Omniverse. Last time we showcased BMW, Siemens and Ericsson. This time, the Pepsi Company and Amazon fulfillment center digital twins. Modern fulfillment centers are evolving into technological marvels, facilities operated by humans and robots working together. The warehouse is also a robot, orchestrating the flow of materials and the route plan of the AMRs inside. This is the busiest GTC in our history, the largest wave of new CPU, GPU, networking chips, new systems, new software products, new AI and robotics models. Today's presentations will cover our growth drivers, strategies and opportunities. NVIDIA management will discuss 5 areas: enterprise, hyperscale, Omniverse, auto and gaming. Every group builds its products and strategies on 1 NVIDIA architecture, leveraging the full platform and all our technologies to serve our markets. This intense focus on platform leverage lets us direct the full might of NVIDIA to serve every industry. In computing, we will distill our opportunities in serving $100 trillion of industries, cloud computing, consumer Internet, health care, financial services, energy, retail and logistics, manufacturing, industrial automation, higher education, scientific computing, digital content creation and more into chips and systems and our 2 major software platforms, NVIDIA AI and NVIDIA Omniverse. We estimate our own available market opportunity at about 1% of the industries we serve. Over the years and decades ahead, our TAM will grow into this opportunity as you will hear today. We will start with Manuvir, who will talk to you about our opportunities in enterprise computing, and I'll be back in a bit for Q&A. Manuvir?
Manuvir Das
executiveThank you, Jensen. In this section, I'll talk about our opportunity with enterprise companies at large with a focus on our AI software. We've seen over the last few years that AI really does occur everywhere. Internet scale companies doing AI in the cloud, large companies doing AI in their data centers and more use cases every day at the edge. This is why our data center business, which includes all of these, has grown in the way it has. This view here on this slide shows the growth over the previous 7 quarters. Of course, if we had chosen to project further back, the growth would look even more dramatic. We expect this trend to continue, and we have prepared for this by nurturing a sustainable ecosystem. Developers and startups everywhere have integrated with our AI software. Over 25,000 companies use our technology. Here's 1 example. Snap is using Riva, our software for Speech AI in their Lens Studio product. They use our pre-trained models and our inference software Triton, using our software. Now the way we usually talk about our opportunity is by looking at data center infrastructure and how much of it will be accelerated by NVIDIA over time. But the reality is that AI is a full stack problem. There is tremendous value to customers from the software of AI. We have created more AI software than anyone. We see this as our business opportunity, both hardware and software. But also, AI is about use cases that change industries, either saving money or enabling new business. For example, in retail, AI is being used for automated checkout, a new experience that simplifies the shopping experience, driving more customers to stores. And it is also being used for loss prevention, saving money. In financial services for fraud detection, in logistics for optimizing delivery. So this is not just about the envelope of traditional IT spend rather there is an opportunity for an AI provider to participate in the revenue of the industry itself. To that end, at NVIDIA, we have developed the full stack of AI. The best hardware, of course. That's what makes AI algorithms practical in the first place. Then the essential tools and libraries that underlie any AI use case. Think of this layer as the operating system of AI. Every server used for AI would run the software, this engine of AI regardless of use case. And then finally, skills created for specific use cases. Let me take a minute to unpack this stack. The lowest layer is the infrastructure underlying NVIDIA AI. We have a wide ecosystem of OEM server builders, the public clouds and our own systems, all growing rapidly, of course. Like other enterprise software platforms, we have a certified hardware program, so customers can choose and deploy hardware with confidence. Notice that I included the DPU in the infrastructure layer. We're seeing early success with our BlueField-2 DPU. On this slide, I've shown 3 examples. And of course, we are working closely with VMware on Project Monterey, moving software-defined data center services from the CPU host to the DPU. We see this as the go-forward security architecture for data center servers, a DPU in every server. The operating system of AI is what makes AI go, the tools for data processing, training, inference. Based on our experience to date, we know that every server used for AI will benefit from having this software installed. And finally, the skills, frameworks that implement particular use cases that apply broadly. For example, Riva is our framework for speech AI. As a regulated bank, you can use it to translate audio recordings of customer conversations to text. As a retailer, you can use it to convert product documentation into human voice. So this is the full stack there. NVIDIA AI software on industry-standard hardware. At this GTC, we announced Version 2 of NVIDIA AI Enterprise, the operating system of AI, representing the next big step in enterprise adoption of NVIDIA AI. Whereas Version 1 focused on virtualized servers running VMware, Version 2 runs on both virtualized and bare metal servers, running VMware, Red Hat or other platforms as well as on all of the major public clouds. And whereas Version 1 focused on servers with GPUs, Version 2 runs on either CPU or GPU. Together, these enhancements bring NVIDIA AI to every server. Every server will run this operating system. We already see this in data centers where AI is developed. Going forward, we expect to see wide deployment of this AI at the edge for a variety of use cases shown on this slide. Cameras on the roads, AI detecting traffic violations, kiosks and drive-throughs, AI taking orders and recommending menu options. We have been preparing for this growth for some time now by fostering an ecosystem for edge AI just as we did with AI in the data center. The chart here shows the growth in our ecosystem and also the components we have added to NVIDIA AI over time to enable this ecosystem. NVIDIA AI enterprise on every server, data center or edge. Along with us, the flywheel of the ecosystem has been gearing up to sell NVIDIA AI enterprise. I've highlighted some companies whose sales teams are working together with our sales team to sell NVIDIA AI. Earlier, I mentioned NVIDIA-certified systems, hardware underlying our NVIDIA AI software. Now we add to that NVIDIA AI accelerated, a similar program for AI applications built on top of NVIDIA AI. Over 100 software providers are already in the program. The flywheel is cranking. It comes back to a simple view of our business opportunity. One that we know already exists from our own experience with AI to date, the engine of AI on every enterprise server in the data center or at the edge, $150 billion of software opportunity to go with the hardware opportunity. With that, I'll hand over to Ian to talk about hyperscale.
Ian Buck
executiveAI is transforming large markets. And every day, we work closely with our cloud partners to help bring new AIs to life. We collaborate on the systems, the physical and software infrastructure, the AI frameworks and AI applications, both for their internal cloud services and their cloud customers. And it's a platform that's continuously growing. It is estimated that the cloud server market installed base is 20 million servers and analysts project that this number will grow to 35 million by 2025. Driving that growth is the consumer Internet. The apps, the web science, the services that each of us use every day and is built on the cloud. Not surprisingly, 100% of the consumer internet applications will be adopting AI. From meta to PayPal, Pinterest, Snap and Twitter, AI is being developed everywhere to process every engagement, every product, every recommendation to deliver great customer experiences. As a result, AI recommenders are becoming the engine of e-commerce, with over $7 trillion worth of sales projected by 2025. And these are just some of the customers using NVIDIA AI today. NVIDIA's growth in hyperscale computing is continuing as more companies and developers find new ways of adopting AI for their applications and the introduction of new GPU architectures turbocharges that adoption. New GPUs do this in 3 ways: first, by reducing the time to train, we speed up the productivity of AI developers, helping them deploy more AI in the cloud and drive faster growth for AI infrastructure; second, by improving the scalability of our architecture, we expand the scale and size of AI supercomputers to help our largest customers as well as NVIDIA ourselves to build the next generation of AI infrastructure and push the limits of what AI can achieve; and third, by improving AI inference the production use case of AI, we widened the aperture to allow even larger and more powerful AIs to be deployed into production. Just as we saw a 3x revenue growth from the launch of the NVIDIA V100 to the A100 GPU, so too will the Hopper H100 enable a new wave of AI models and applications. Hopper is the new engine for AI infrastructure and will be the platform for innovation for large language models, recommender systems and the complex digital twins in the cloud. To advance AI, it is important to understand the trends in AI. Over the past few years, a new type of neural network has emerged. Invented by Google, the transformer has become the dominant building block for neural networks built on the idea of attention transformers help AI understand which parts of a sentence, an image or disparate data points are relevant to each other. And unlike CNNs, which typically only look at immediate neighboring relationships, transformers are designed to train on the more distant relationships, which is important for applications like natural language processing. And Transformers are transforming AI. 70% of the AI papers published in the last 2 years incorporate Transformers into their work. Transformers are also the building blocks of the world's largest neural networks for large language models like OpenAIs GPT-3 and NVIDIA's own Megatron-Turing NLG-530B. This neural network has 530 billion parameters trained on the corpus of the Internet to build intelligent chat bots and other intelligent language applications. Hopper, with its new transformer engine, is explicitly designed to accelerate these transformers. It can train GPT-3 6x faster than A100, reducing the time to train from 5 days down to just 11 hours. And it gives the latest mixture of expert -- transformer models from Google, a 9x boost, reducing time to train from a week to less than a day. Hopper's innovations don't just benefit training. When deploying these models for inference, Hopper delivers a 30x higher throughput compared to the A100. And Hopper's ability to accelerate transformers will not only help bring new AIs to market but will turbocharge AI productivity. And as a result, the demand for AI infrastructure in the cloud. There is a second equally important AI use case that is taking shape in the cloud. AI-based recommender systems. Recommender systems are the commercial engine of the Internet. Hyperscalers and the cloud service providers use recommender systems to connect literally trillions of items with the billions of consumers. Even the simplest search query today involves a complex recommender system that attempts on the first try and only in a few milliseconds to connect you with the right product, article, tweet or advertisement. NVIDIA Merlin is an open source framework for building large-scale deep learning recommender systems. NVIDIA's Merlin's NVTabular library can accelerate feature engineering and preprocessing to manipulate the many terabytes of unstructured data sets into AI tensors that can be operated on by an AI. In addition, Merlin supports distributed training with model-parallel embedding tables and data-parallel neural networks running across multiple GPUs for these giant models. Snap used NVIDIA GPUs in Merlin software to achieve a 50% increase in the cost efficiency and an improvement in serving latency by 2x for their content delivery. Training and operating recommenders with NVIDIA GPUs saves money, enables smarter more intelligent consumer interactions and activates the $7 trillion worth of e-commerce coming to the cloud. Inference. Once you've trained an AI model, you need to deploy it. 5 years ago, AI could still be run on legacy CPUs within the hyperscale data center. The overall amount of AI workload was small enough, and these models simple enough that one can use the millions of existing CPU servers to deploy AI. That's not true today. As AI has gotten smarter, AI models have gotten larger and more complicated. CPU simply cannot meet the real-time inference requirements of modern AI. Furthermore, as AI has become an increasingly larger part of the cloud workload, optimizing infrastructure for the AI throughput of the data center matters. We have seen a rapid shift to GPUs as a result. starting with the NVIDIA P4 GPU in 2016, the T4 GPU in 2018. And now with our Ampere based A2, A10 and A30 GPUs, we've experienced a 9x growth in our inference revenue. We invested heavily in software for inference, a software platform for inference needs to handle all the different types of models used across the company to deliver inference in real time, while maximizing the throughput of an infrastructure as well as handling the increasing complexity of AI models. To tackle these challenges, we built the open AI inferencing software solution called Triton. Unlike training -- unlike the training frameworks, Triton is designed exclusively for AI inference. It is an open source framework supporting every AI model, running on CPUs and GPUs and has become the de facto framework for AI inference across the cloud and on on-prem deployments. Last year, we announced Grace Hopper, the ideal processor for giant-scale AI and HPC. This year, we've announced the new Grace CPU super chip, the world's fastest, most efficient CPU for the data center. For markets where CPU performance is paramount, Grace shines. And as AI models continue to get bigger and our GPUs get even faster, CPU performance plays an important role in managing the execution as well as the pre and post processing of data for AI operations. The Grace CPU super chip is designed to be the CPU for AI infrastructure. Its performance and efficiency will allow GPUs to train faster and larger AI models without ever letting the CPU get in the way. Furthermore, Grace's configurability for new CPU-GPU system configurations optimize -- allows us to optimize AI infrastructure for different workloads, leveraging both existing PCI attach GPUs and GPUs attach with a new NVLink chip-to-chip interconnect. The Grace CPU super chip is, of course, an amazing CPU all by itself, and we're seeing strong interest in scientific computing, data analytics, hyperscale computing applications where absolute performance, energy efficiency, data center density matter for those CPU applications. For NVIDIA, we see the data center as the new canvas of innovation. With every generation of AI, we innovate unconstrained, studying all aspects of how AI operates inside the data center, knocking down barriers and inventing new technologies and products to optimize that infrastructure. With new kind of compute rich servers based on our Hopper H100 GPUs and our HGX GP based products, optimizing communication with BlueField-3, Spectrum 4, Quantum-2 and even integrating networking and GPUs into single products like our converged accelerators. We have added compute to the network itself, offloading teraflops of computation from the compute nodes and saving gigabytes of network traffic. This year, we're even taking a step further by taking NVLink previously used to connect GPUs inside the server and now unleashing it into the data center itself, scaling interconnect beyond the server with NVLink switch systems. With Grace, we can broaden that opportunity to build novel CPU/GPU system designs for the variety of AI workloads. And of course, working closely with our hyperscale partners, NVIDIA is inventing the data center of the future. together. Of course, now that we've opened NVLink-C2C, our chip-to-chip interconnect, we are open for business for custom IP integration, which brings new custom silicon opportunities with NVIDIA technology to the cloud. The available market opportunity has expanded, and we've gone beyond the GPU and are now a 3-chip company. The new data center is redefining the 9 million hyperscale servers deployed each year, and this opportunity opens up a $150 billion market for NVIDIA and the hyperscale and with just the infrastructure opportunity alone. NVIDIA is the only AI company that works with every other AI company. And we are at the center of the AI ecosystem, working with AI companies to bring AI to the cloud, enabling new AI applications and accelerate innovation across industries powered by NVIDIA. Thank you. And I'll now turn it over to Ali Kani on automotive.
Ali Kani
executiveI'm here to talk about our automotive opportunity NVIDIA. The automotive industry is large with 100 million cars sold a year and an installed base of over 1 billion vehicles on the road. Auto is at the beginning of a few inflection points that together create compelling opportunities for NVIDIA. First, advancements in electrification have pushed OEMs to rearchitect their cars from the ground up into software-defined vehicles that use centralized high-performance computers that can provide a large and growing list of new features and services over the life of the vehicle. Second, these services give OEMs an exciting opportunity to transform their business model like we have seen Tesla do with our autopilot software that has grown in price from less than $5,000 to $12,000 a car today. As part of this AV software disruption, we're seeing an order of magnitude to 10x in compute increase in vehicles as partners use twice the number of sensors in their cars with each sensors supporting 5 to 10x the resolution of current sensors in production. These cars are also being developed with more advanced machine learning algorithms that enable the development of vehicles that support L2+ all the way up to advanced full self-driving capability. Now we're just at the beginning of these inflection points. Today, electric vehicles and vehicles with L2+ or higher software represent less than 10% of cars sold a year. But in the next decade, a majority of the vehicles being sold each year should be electric, software-defined vehicles that support L2+ or higher capability. Now we've invested heavily to develop a full stack solution for the automotive market. We offer our Hyperion platform in vehicles that includes our Orin SoC and reference compute and sensor architecture. We also offer DGX and OVX servers and data centers that partners can use for AI training, map generation and system validation. We try to make our car to cloud experience seamless by supporting common SDKs, APIs and libraries end to end. We have 3 layers to our automotive software stack above our hardware layer. All partners can take our core operating system that runs on our hardware, many take our DriveWorks acceleration middleware that makes it easy to efficiently run advanced AI applications on our platform. And some partners like Mercedes-Benz and Jaguar Land Rover use our full stack application software across their car and cloud infrastructure. In such cases, the entire NCAP parking, mapping, autopilot and even some IX software is developed by NVIDIA in partnership with our OEM partners. Autopilot and AI cockpit application development is a grand challenge. It requires high-performance computing, platform programmability and scalability, advanced machine learning and robotics know-how as well as expertise in functional safety and cybersecurity. NVIDIA is unique in our ability to help our partners across this entire stack from chips and software in the vehicle to data collection services in cars to AI training, map creation services in the cloud, to application software from AV to cockpit in cars and finally, onto simulation for vehicle validation. We invest to improve our solution across the entire stock because we believe what will most differentiate automotive companies is the speed of their end-to-end development flow from finding an issue in a car, to root causing it, providing a fix that's quickly validated and then securely OTAing better software into every vehicle. We estimate auto to be a large $300 billion market opportunity. And NVIDIA's opportunity spans both hardware, software and services in the car and in the cloud. Inside the vehicle, there are nearly 100 million cars sold a year that will each need a high-performance computer. We offer these OEMs, our Tegra SoCs and discrete GPUs, along with our operating system and drive work acceleration SDK and libraries. When these partners go to production, we have the ability to support them with long-term software services that ensure they have a safe and secure experience for their customers over the life of their vehicle. We also offer application software to partners, which gives them the ability to increase the revenue opportunity in their cars. Our business model here is to share in the revenues generated by the software we provide to our partners. We're especially excited about this software opportunity as they can even be larger than the hardware opportunity in each vehicle. Now on the infrastructure side, there are close to over 100 OEMs that need DGX systems for training, OVX service for validation, and we also can offer them a range of software services. For example, drive replicator can be licensed to build up virtual vehicles and create synthetic data for our partners AV software development. And with our recent acquisition of Deep Map, we have the ability to build maps at scale for partners own AV stacks worldwide. Both our car and cloud to market is well positioned to grow as the investment needed for L2+ is many times larger than the NCAP only cars and true full self-driving will also require an order of magnitude larger investment than L2+. We have a large pipeline of wins in automotive that we have announced will be going to production in the next few years. Our traction is strong across all the segments of the automotive market. We have won designs in 20 of the top 30 EV car OEMs. We're working with 7 of the top trucking companies, 8 of the top robotaxi companies, and we help all of the leading OEMs with their infrastructure in the cloud. Beyond working with OEMs, we have an open platform strategy that we believe is a big differentiator for our partner ecosystem. We have an inception team that targets all automotive start-ups worldwide. We work with many of the major universities who use the DRIVE platform for their automotive and robotics education programs. We also partner with Tier 1s software providers, sensor and simulation partners to help them better develop their application on our platform. We learn a lot from each of these engagements and use the learnings to make our DRIVE platform road map even better for our future automotive partners. We announced last year that our automotive pipeline was $8 billion over the 6-year period from fiscal 2022 to 2028. Orin has been a huge success. With all the wins we have announced over the last year, we're providing an update that our 6-year pipeline from fiscal '23 to 2029 is now estimated at $11 billion. You'll start seeing this ramp scale up this year with production of Orin NEVs from partners like Neo, Li Auto, Xpeng and SAIC's R brand. We'll see a bigger ramp in the following years as OEMs like BYD, Hyundai, Volvo, ramp up and we'll even be able to scale even further when Mercedes and JLR as well as our partners in the L4 commercial trucking and robotaxi markets scale beyond fiscal 2025. Now I would like to introduce you to Rev, who's going to tell you about Omniverse.
Rev Lebaredian
executiveIt's well understood that modern AI is built with enormous amounts of data. Up until recently, we've relied on data captured from the real world and painstakingly labeled it by hand. The next era of AI requires a scale, diversity and accuracy of data that's impractical and in many cases, impossible to capture through traditional means. The only way to produce the data we need is by synthesizing it. Like humans and all creatures, AIs learned continuously from their environment. Babies learn how to perceive depth and identify objects by experiencing their environment. They learn the rules of the world, physics through experimentation. AIs learn in precisely the same way. They experience the world through the images, sound and information we feed them. They learn physics through continuous experimentation, trial and error. But unlike us, AIs are born and raised inside a computer. The most natural place for them to learn and experiment is not in the real world, it's in a virtual world. In virtual worlds, AIs can learn in super real time where 1 second of our time can be days' worth of life experience. In the virtual world, they are free to experiment, learning how to operate heavy machinery and drive multi-ton vehicles without risk of physical harm. Once an AI has learned a skill well in the virtual world, we can move its frame to a robot where it can operate in the real world. For this brain transfer to work, the virtual world must be indistinguishable from the real world. It must look, sound and feel the same. The rules of physics must match the real world closely. Otherwise, the AI will have learned poorly. We have built Omniverse for this very purpose. Omniverse is our platform for building and simulating virtual worlds that are indistinguishable from the real world, leveraging the full might of NVIDIA's accelerated computing. Four key technological advancements have recently converged, making the ideal conditions for the creation of Omniverse. First, with the introduction of NVIDIA RTX and our Turing generation of GPUs, we transformed real-time 3D rendering from a system that produces images that merely look good into a physically accurate simulation of how light interacts with matter. Previous techniques based on rasterization had hit a wall in terms of physical accuracy. But with ray tracing, we know we can simulate all aspects of the behavior of light. Virtual world simulation has always been limited to relatively small computers at the edge, mobile devices, gaming consoles or gaming PCs. With recent advancements in data center GPU computing, we have the opportunity to leverage graphics supercomputers in the cloud, running simulations that are too large and compute-intensive for traditional computers. Omniverse is designed as a cloud-native and scalable engine that can utilize the full capabilities of the data center. Pixar invented Universal Scene Description, or USD, and open sourced it in 2015. USD provides a common standard that allows us to describe virtual worlds with physically accurate pieces that can be composed into large virtual worlds. Omniverse is built with USD at its core, enabling easy and lossless interchange of 3D data between the rapidly increasing set of tools and simulators that support it. USD is still Omniverse what HTML is to the 2D web. In addition to creating a large market for world simulation, AI is the key to building of virtual worlds. The construction of high fidelity, physically accurate and large virtual worlds is currently limited to a small group of artists who have spent decades mastering the craft of 3D design in visual effects and video games. Every nook and cranny of the virtual worlds we enjoy in films and video games has been touched by an expert artist. For 3D worlds to be as ubiquitous as 2D web pages, we need everyone to participate in the creation of such worlds. Fortunately, AI has advanced to the point where we can train them to help us build virtual worlds, augmenting average people with skills that would otherwise take decades to master. AI will make creating virtual worlds as easy as creating web pages today. All things that are designed and built by humans are typically first built in a virtual world. Bicycles, cars, bridges, factories are all designed with various CAD tools, well before they are built in the real world. Physically accurate and extremely fast simulation is key to designing the best and most efficient products. We can quickly test many iterations of a design in the virtual world at a fraction of the cost of what it would take to build them in the real world. Once the digital version of the product is complete, it's transformed into its real-world dual, one built from atoms instead of electrons. In most cases today, that's the end of the road for the digital version. But if we link the 2 manifestations, digital and real, they can evolve with each other. We can capture data from the real world through IoT sensors and devices and feed it into the digital model, keeping the twins in sync. Applying accurate physical simulation to the digital twin gives us incredible super powers. We can teleport to any part of the digital twin, just like we can in a video game and inspect any aspect of it reflected from the real world. We can also run simulations to predict the near future or test many possible futures for us to pick the optimal one. We've built the Omniverse platform to unlock the full potential of digital twins from design and creation to physically accurate simulation on our supercomputers. And now I'd like to welcome my good friend and colleague, Richard Kerris, to tell us about the growth of the Omniverse ecosystem.
Richard Kerris
executiveThank you, Rev. We are supercharging a huge ecosystem, starting with developers, worldwide, there are over 25 million developers, and we see great opportunities to expand our Omniverse developer platform to encompass developers across all verticals that NVIDIA serves and beyond. NVIDIA currently has over 3 million developers in our program, growing from just -- from 2.5 million from just over a little a year ago. Omniverse is a robust and modern SDK. And with the recent release of Omniverse code, there are now opportunities for hobbyists to professionals to create extensions, connections and even full-blown applications on the platform. And with artists and designers, there are close to 45 million creators in the world and that number is growing faster than ever. With the onset of growing demand for the content and world creations as we move into the next generation of the worldwide web, commonly referred to as the metaverse. Now a large percentage of these artists and designers are already familiar with NVIDIA and are using partner applications that have been an NVIDIA GPU accelerated. Omniverse is a platform that extends and enhances existing workflows and meaning we don't replace partner applications. We bring new features and capabilities to them, like true to reality simulation and real-time photorealistic rendering, essential features and the growing need for content for virtual worlds and digital twins. And with enterprise, there are over 150,000 warehouses and over 10 million factories in the world today, many of whom are moving to automation and digital twins. As a matter of fact, the global digital twin market is forecast to grow over 40% in the next 5 years. Omniverse is designed from the ground up as a platform for the enterprises who serve these industries as you saw some amazing examples of -- in the keynote earlier today. From developers to artists and designers, we are supercharging the ecosystem of Omniverse. We have some great examples of early indicators of success. For individuals downloading and making Omniverse part of their workflow, we have had a growth of over 10x where they were just a year ago. Many of the leading 3D software applications across media and entertainment, architecture engineering construction and operations, manufacturing and industrial design are connected to Omniverse with more coming every month. Plus, we're seeing a growing number of start-up companies interested in using Omniverse as part of the platform for their work. There are many other ways to connect to Omniverse as well, not just software applications, things like sensors, cameras, LIDAR scanners, many of which are essential for digital twins. And we're seeing great growth with connections here as well, over 10x where we were a year ago with hundreds more on the horizon for the year ahead. And lastly, Omniverse is a compute engine is something that can be licensed to power the next generation of software products for our NVIDIA partners. You saw the first one earlier today with the launch of LumenRT by Bentley Systems. Bentley is a leading provider of software and services to design, build and operate the world's infrastructure, and they licensed Omniverse to power their next generation of iTwin applications. We are in active negotiation with other leading software companies looking to use the power of Omniverse for their product lines as well. These are some great examples of how it's going with the Omniverse ecosystem. Now with Omniverse Enterprise, we are empowering a global network of Omniverse Enterprise as a platform for them to sell and expand their product lines. We currently have over 65 partners worldwide and 30 of them have Omniverse demo labs being set up all over the globe for our enterprise customers. This is building on our existing strong ProViz foundation which has been serving the artist and designer markets for many years with NVIDIA. Omniverse is supercharging their already active networks, and we're seeing momentum with leading companies making Omniverse as part of their workflow such as BMW, Siemens, Ericsson and those we featured today in the keynote, PepsiCo and Amazon. And we have over 700 more companies in our pipeline. Omniverse can serve all these opportunities from individuals to the world's largest enterprises because it's run on RTX systems, from laptops to servers and even directly from the cloud as you saw announced today. So Omniverse is for consumers, professionals, developers and researchers across all industries. Omniverse Enterprise software is a $150 billion market opportunity, and we estimate the available market opportunity for Omniverse software at this $150 billion because it's based on 2 main use cases immediately in front of us. First, we estimate that there are 45 million designers. Those designers that are creating an industry such as media and entertainment, architecture, engineering and construction, manufacturing and industrial design. Many of these are end user customers for our ProViz products already. An Omniverse Enterprise can help them modernize their existing workflows. And second, we have Omniverse opportunities for our digital twins with Omniverse. This will serve millions of factories, warehouses and fulfillment centers across the globe. And we already have active engagements with hundreds of them in these early days of Omniverse Enterprise. We're investing in our Omniverse ecosystem, we're empowering our ProViz partner network, and we're building a long-term subscription-based model that will provide even more opportunities in the future. Omniverse software and chips and systems equals a $300 billion market opportunity, and we're going to go get it. Thank you very much. Next up is Jeff Fisher to talk about games.
Jeffrey Fisher
executiveThanks, Richard. Hi, everyone. I'm excited to have this opportunity to talk to you about our gaming business. Gaming is huge. The industry is on fire. The number of gamers, eSports, athletes, creators and broadcasters engaged in new shared experiences is exploding. With 3 billion gamers, no one is asking if gaming is growing. The question is, how big will it get? And you can start by looking at Generation Z. By most measures, it's the largest generation ever. When surveyed, 80% of Gen Z are gamers and gaming is their favorite activity, twice as high as music, watching TV, movies or social media. Gen Alpha is up next. The 2022 Games Developer Conference annual survey once again ranked PC as the most important platform for developers, looking at the openness and technology leadership of the PC ecosystem and the fact that we are adding 50 million to our ranks every year, we couldn't agree more. And GeForce is a lot more than playing games. We estimate 80 million creators and broadcasters who are designing, building and sharing their work. There are now 24 million Twitch channels, doubling in the past 2 years. Last year, there was $29 billion in YouTube ad revenue, twice that of 2019. Minecraft, the ultimate game using playing and creating, reached 140 million monthly active users in 2021, growing 1.5x over 2 years. And Minecraft content has been viewed over 1 trillion times. 3D creators are the construction workers of virtual worlds. Blender is the tool of choice among this growing class of 3D casual and pro creators, with 14 million downloads, 1.5x more than 2019. Over the past 25 years, we have dedicated ourselves to building the best platform for gamers and creators. It is enjoyed by hundreds of millions of gamers on desktops, laptops, consoles and streaming from the cloud. At the heart of our platform is our GPU and a history of revolutionary architectures, each delivering new innovations for developers to create amazing games and creators to do their best work. Our new GPUs are programmable. Hobbyists and professionals regularly discover new applications for them, and crypto mining is one example. On top of our hardware, comes a massive investment in software. Game-ready drivers is our commitment to the best possible gaming experience. Whether on PC or in the cloud, we will release an optimized driver with every major game to provide gamers maximum performance and stability. And we have now extended this commitment to creators with our studio driver. This investment also delivers new technologies like DLSS, Reflex Max-Q and NVIDIA Broadcast, along with SDKs to enable a broad ecosystem. Our newest architecture, NVIDIA RTX, reinvented graphics featuring real-time ray tracing and DLSS AI image upscaling, game developers, creator ISVs, even other GPU suppliers have gotten on board. For eSports athletes, we introduced Reflex, removing latency between the game and the gamers. Over 20 million gamers are competing on -- with Reflex on each month. There are now over 250 RTX accelerated games and applications, and this comes at a time of strong gaming growth. The pandemic introduced millions more to PC gaming, and we expect they are here to stay. Valve continues to highlight gaming momentum. Last year, there were 30 million more gamers buying games on Steam. And the number of engaged concurrent gamers on Steam has more than doubled in 5 years. This past weekend set yet another record. The Epic Games Store has shown similar strength, adding almost 100 million users in just 2 years. All of this and more has led to record results in our gaming GPU business. And with about 30% of our installed base on RTX, there are a lot more gamers yet to upgrade. The opportunity grows when considering all the gamers on steam and elsewhere who are not yet on GeForce GPUs. And one more thing I'd like to share. Looking into the millions of desktop GeForce gamers, who we know have upgraded their GPU to a 30 series, they are buying up. The GPU is offering more value than ever. Based on our data, they are spending $300 more than they paid for the graphics card they replaced. Now let's look at gaming laptops, the fastest-growing PC category, fueled by gamers, creators and students looking to work and play from anywhere. This year, we introduced our fourth-generation Max-Q. Working with OEMs and CPU manufacturers, we use AI to instantly optimize the CPU and GPU for every workload. These are our thinnest and lightest laptops ever. This year, we have announced 170 new RTX 30 Series laptops starting at just $799. Our gaming laptop business continues to deliver record growth, revenue units and ASP. And GeForce gaming GPUs are driving the overall consumer laptop market, approaching 25% attached with plenty of room to grow. We estimate there are over 80 million creators and broadcasters who are fueling a greater economy in excess of $100 billion. As more careers are built around content creation, their tools become more important. We built NVIDIA Studio for these creators. NVIDIA Studio starts with RTX GPUs powering a range of laptops tailored to the needs of creators. On top of that is our studio software stack that includes specialized drivers and dozens of SDKs, which accelerate over 200 of the industry's top creative applications. This includes Adobe Premiere, Adobe Photoshop, OBS, the #1 broadcast app and Blender the #1 3D design app. And there is a strong connection between gaming and creating. Today, 1/4 of GeForce gamers are also creating our broadcasting and they value performance, investing more in graphics than other gamers. There are also creators and broadcasters expanding the reach of our platform, which likely well extends beyond those who share their profile. RTX AI is making creation more approachable for everyone. It is easier than ever to create like a pro. Like Notch AI pose estimation, you can animate a 3D character or Avatar using your body, your body motions in a webcam or Adobe substance that converts a photo into a 3D texture you can add to any design. NVIDIA Canvas is our app that lets you draw simplistic image and use AI to create a photorealistic picture. And of course, NVIDIA Broadcast, powered by Maxine, our popular application that uses AI to enhance your video streaming with features like background and noise removal. With billions of devices unable to play the latest games and apps, it's no surprise that cloud gaming is projected to grow to over 100 million users in 2024. Our cloud gaming strategy is to offer an RTX gaming PC in the cloud through our own GeForce NOW service and expand the reach globally through alliance partners and third parties. GeForce now offers user access to our most advanced RTX gaming GPUs starting at $9.99 a month. And like on PC, we want to offer a full stack of our latest gaming GPUs. So we recently announced an RTX 3080 tier for $19.99 a month. GeForce NOW opens the PC gaming ecosystem to any client, including Android and iOS phones and RTX gaming rig in your pocket. There are over 1,200 games onboarded from Steam, Epic Game Store, UbiSoft Connect and others. And we are extending our footprint through alliance partners like SoftBank, LGU+ and Taiwan Mobile, who operate the service regionally and help offer GFN to over 80 countries worldwide. Several marketing partners also feature GFN in their products and services, including LG, Samsung and AT&T. Finally, we are offering RTX Graphics, our game-ready software stack and cloud gaming expertise to third-party gaming services like Tencent GameMatrix. And cloud -- and gaming in the cloud is not just for playing games. As announced today, with GFN, we will have an expanded opportunity to offer Omniverse running on RTX to every creator on every client. Looking forward, the opportunity for gaming and graphics is almost endless. There are a ton of headlines about a multiverse, billions of dollars of real estate, NFTs and crypto economies, but one thing is very obvious. Gaming is leading us there and creators will build it, and we are just at the beginning. The graphics required to deliver a cinematic VR experience in a massive multiplayer, physically accurate world will likely require 3 to 4 orders of magnitude more than the performance of our highest-end GPUs plus continuing advancements in algorithms for rendering, physics, AI and animation. There are 3 billion gamers and creators and it's growing. We believe, over time, 1/4 of them will spend over $100 a year for high-performance GPUs in desktop, laptop, cloud or console. In total, this translates to a $100 billion opportunity. The fundamental strength of gaming has never been stronger. I will now turn it over to our CFO, Colette Kress.
Colette Kress
executiveFiscal year 2022 was a record-breaking year for NVIDIA with revenue, gross margins, operating income and earnings per share, all achieving records. Revenue increased 61% year-on-year to $26.9 billion, driven by our incredible ramp of our Ampere architecture across our graphics and data center platforms. We achieved record revenue in gaming, data center and professional visualization. Gross margins increased 120 basis points year-on-year to 66.8% as we benefited from gamers and creators buying up our stock. Gross margins expanded against the backdrop of industry-wide supply chain disruptions and rising costs. This speaks to the strength of our business model and execution. We drove strong operating leverage as operating income increased 87% year-on-year and $12.7 billion and earnings per share increased 78% year-on-year to $4.44. I'd like to talk about our market platforms and the opportunities that we see ahead of us. Starting with gaming. Fiscal year '22 was a phenomenal year with revenue increasing 61% year-on-year to $12.5 billion, driven by broad-based strength across desktop, notebooks and consoles. Strong demand for RTX and our Ampere GPUs help drive tremendous unit and blended ASP growth. This is consistent with what we have observed over time. Gaming revenue has grown at a 4-year 23% compound annual growth rate with both units and ASPs contributing. We see these trends continuing in the future. The universe of gamers continues to expand and the creator economy will be further turbocharged, with Omniverse now available for individuals. With RTX-enabled content nearly ubiquitous and over 70% of our installed base yet to upgrade to an RTX GPU, we see a tremendous revenue opportunity ahead of us. Our Max-Q technology transformed the notebook PC into a new gaming device and unlocked for us one of the fastest-growing and largest PC gaming markets. Longer term, GeForce NOW expands the reach of our GeForce platform to billions of gamers. NVIDIA is the only gaming platform to address every way a gamer plays, desktop, notebook, console and the cloud. Over time, we see a $100 billion available market opportunity and a long runway for growth. Turning to data center. Fiscal year '22 built upon the great momentum we saw in fiscal year '21, with revenue increasing 58% to $10.6 billion and exiting at a $13 billion run rate. Strong and broad-based help from the A100 helped fuel strong revenue growth in hyperscale and vertical industries, a natural language understanding and deep recommendator models are uniquely enabled by our full stack approach. The diversity, compute intensity and latency requirements of these models also helped to drive accelerating growth in inference revenue and widespread adoption of our Triton Inference Server, downloaded by over 1 million times by 25,000 customers. Our data center business has grown at a 4-year compounded annual growth rate of 53%, and we entered fiscal year '23 with great visibility into demand and supply. Announced this morning, the H100 GPU and the hopper architecture is set to build on an incredible success of the A100 and the Ampere architecture. The H100 has an engine to speed transformer networks, the most important deep learning models invented. These models are helping to give rise to an emerging type of data center, the AI factory and where data center is the raw materials and intelligence is the end product. These factories require large amounts of compute and networking and a full stack approach for both training and inference. Our Grace CPU is perfect for these environments. Finally, our BlueField DPU rounds out the 3-chip strategy and is set to ramp this year with interest high among our CSPs and major OEMs. We also see strong interest in support for graphic-intensive workloads from cloud gaming to virtual world and industrial digital twins. Just as DGX runs on NVIDIA AI software for processing, machine learning and deep learning workloads, our just announced OVX server will run on Omniverse software for processing industrial digital twins. This is a perfect example of our ability to extend our platform and add new growth vectors of growth. Our large ecosystem continues to grow, helping to unlock new markets and faster adoption of our platform. Turning to professional visualization. Fiscal year '22 revenue increased 100% year-on-year to $2.1 billion. We saw strong demand from hybrid work-related deployments and the ramp of our Ampere GPUs into workstations. RTX and AI have completely revolutionized the computer graphics and can drive continued growth as adoption expands within the estimated enterprise end user base of about 45 million creators and designers. Omniverse adds a new tremendous new growth opportunity and interest is high with some of the world's leading companies such as BMW, Siemens Energy, Ericsson developing in Omniverse. We have more than 700 companies in the pipeline. Not only does Omniverse present a large software opportunity, but it also will help drive a large hardware opportunity as Omniverse runs on NVIDIA RTX-powered desktops, laptops, workstations and servers. Finally, turning to automotive. We believe this will be our next multibillion business, and we're on the cusp of an inflection. Autonomous driving is a significant technological challenge, and NVIDIA uniquely enables the entire workflow. This comprehensive yet flexible approach is helping to drive rapid adoption of our DRIVE platform and Orin SoC across the transportation industry, unlocking new business models for us and our customers. Our design win pipeline measured over the next 6 years is now $11 billion, reflecting our great momentum with new NAVs, traditional OEMs, truck makers and robotaxis. This is up from $8 billion a year ago. Our opportunity is large, and we expect our revenue momentum to build in the coming quarters and hit an inflection point in the second half of this year. Let me talk about our software strategy. As you know, software has been integral into our platform for over 15 years since the introduction of CUDA. It helps us enable and create new markets and is a key competitor differentiator. So far, our software has been largely included as a part of our broad platform offering and not sold standalone. And we've been offering some standalone software and services, including vGPU subscriptions for professional graphics, GeForce NOW subscriptions for cloud gaming as well as software support. All in, these types of recurring software and services revenue are currently at an annual run rate in the low hundreds of millions. Building on this foundation, we see a much larger software revenue opportunity going forward across 3 key opportunities. First, the NVIDIA AI Enterprise software suite brings NVIDIA's AI tools and SDKs to enterprise IT. It is offered as an upfront license plus maintenance or as a subscription, and it is available through our broad channel partners. Second, our Omniverse Enterprise software platform enables collaborative product development and operation of digital twins. Omniverse is offered to enterprise customers as an annual subscription with additional licensing opportunities for the operation of digital twins. Third, drive software. Revenue will be enabled by our end-to-end and full-stack autonomous driving platform as described by Ali. This new business model can drive one of our largest revenue opportunities as millions of vehicles become software defined and capable of delivering software and services over their lifetime. Each one of these software offerings has a multibillion revenue potential and should contribute positively to our gross margins over time. Our software go-to-market leverages many of the relationships in existing channels we have built over decades. This will help us scale these businesses with an efficiency unique to NVIDIA. I'd like to spend some time discussing our long-term available market opportunity. Keep in mind, this is not a reflection of our TAM in any given year as adoption and penetration curves can vary. For example, cars have a much longer refresh cycle than PCs and servers. So the auto opportunity will take longer to realize. For brand-new businesses like Omniverse, it's hard to predict the pace of adoption, but we can help size the overall available opportunity based on the number of gamers, designers, engineers, servers, cars and other devices that we can power with our technology. For gaming, we see a total available market opportunity of $100 billion as we can reach gamers any way they play. There are 3 billion gamers globally growing every year, and we believe 1/4 of them can be addressable over time. Whether we serve them with GeForce GPUs in their systems or GeForce NOW in the cloud, the per user pricing is similar and annualizes at over $100 per year. For chips and systems, we estimate a total available market opportunity of $300 billion. This spans all 3 processor types, GPUs, DPUs and CPUs as well as networking infrastructure to power AI, graphics and high-performance computing from the cloud to the edge, including public and private clouds, enterprise and edge locations and workstations. Our estimates assume that all servers, over time, will address the GPUs and the DPUs and a portion in the high end will be addressable with our CPUs. As Manuvir described, in a new era of AI and virtual world, we believe companies will direct a greater portion of their capital and operating expense budgets to their technology infrastructure spend. Running on top of our hardware stack are our enterprise software offerings, enterprise AI and Omniverse enterprise. For NVIDIA AI Enterprise, we estimate the total available opportunity at $150 billion based on the installed base of enterprise servers and our per server software pricing. For Omniverse enterprise, we also estimate $150 billion software opportunity based on 2 opportunities. First, a per seat software subscription for professional designers and creators, which we estimate at $45 million; and second, a per robot software subscription for digital twins based on more than 10 million factories and warehouses. Finally, for automotive, our opportunity reflects 3 components: the drive software for autonomous driving; the in-vehicle hardware; and the data center infrastructure for training and simulation. The vast majority of the estimated $300 billion opportunities comes from software for 2 reasons. First, our software content per vehicle can be in the thousands of dollars over the lifetime of the vehicle compared to the hundreds of dollars for the hardware. And second, software scales with the installed base of vehicles, not annual production. So in total, we see a $1 trillion available market opportunity in front of us. We believe our opportunity will increase in time as we roll out new products and offerings, unlocking new markets that previously were not available or did not exist. We have been investing significantly to address this opportunity. Fiscal year 2000, we have invested cumulatively $29 billion in research and development growing at a 24% compounded annual growth rate. We have also invested significantly in capital expenditures, $5 billion cumulatively since fiscal year 2010, growing at a 24% compounded annual growth rate over the same period of time. We have also extended our platform and added talent through a handful of acquisitions. Given the wave of new products and offerings discussed today and the opportunity ahead of us, we will continue to scale investments to support continued strong revenue growth. Our full stack approach not only is the key competitive differentiator, but enables us to innovate quickly and profitably. We have architected our software to work across all products, systems, platforms and applications. This single platform allows us to develop and launch new products at a rapid pace and efficiently enter new markets as each innovation takes advantage of NVIDIA's entire body of work and go-to-market capabilities. This approach enables a business like no other, allowing us to invest at scale with confidence while also driving strong operating leverage. Compared to fiscal year '18, fiscal year '22 operating income increased 3.5x to $12.7 billion. Over the same period of time, operating margin has expanded 1,000 basis points to over 47%. We will continue to balance investing for growth, with driving operating leverage over time. With our software-rich business model and inherent operating leverage, we generate a lot of cash. Free cash flow has grown significantly at a 4-year compounded annual growth rate of 29%. Free cash flow growth accelerated in fiscal '22, almost doubling to $8 billion. We anticipate significant growth in our free cash flow over time. Let me update you on our capital allocation priorities. First, after pausing for over a year, we resumed our stock repurchases this quarter. We have repurchased $2 billion. We have $5 billion remaining under our authorization through calendar year-end. Second, we plan to maintain our dividend, which is currently a use of cash of around $400 million per year. And third, we will continue to make strategic investments where it makes sense to grow our talent, platform reach or our ecosystem. Note, however, that our #1 focus will continue to be investing organically for growth. I'd like to close with our commitment to ESG. NVIDIA is building one of the world's greatest companies by focusing not only what is good for business, but is what is good for our employees, our partners, the environment and society at large. We have strived to create a company and a culture where employees will want to come and stay and do their life's work. We were ranked #1 on Glassdoor's Best Place to Work List for 2022. We are building Earth-2, the world's most powerful AI supercomputer dedicated to predicting climate change. And we are committed to strong corporate governance, with NVIDIA receiving a number of recognitions for the strength of its management team and diversifying our board. That wraps up our presentations for today. Please enjoy the short video that we have for you, and then we'll move to the Q&A portion of our event. [Presentation]
Operator
operatorWe will now start the Q&A session.
Operator
operator[Operator Instructions] Our first question comes from Aaron Rakers from Wells Fargo.
Aaron Rakers
analystCan you guys hear me?
Jen-Hsun Huang
executiveYes.
Colette Kress
executiveOkay.
Aaron Rakers
analystThanks for doing the detailed presentation. I guess correct the thing that most notably stands out that you're really kind of leaning in on sizing the software opportunities that the company is developing and discussing as far as the TAM opportunity. So I guess my question to you is that, how do we, as investors, think about the progression of -- I think you said $100 million or so ARR in your comment. How do you define success of that? And where do you think that the earliest success would show up? And does this become a material driver even looking through this next fiscal year?
Colette Kress
executiveGreat. So let me start off, Aaron. Great question to start on the software. We articulated today so many other software opportunities available. We're talking definitely about 3 key areas for the enterprise, NVIDIA Enterprise AI software, Omniverse as well as DRIVE. But correct, today, already, we have been selling software to our enterprises, and this is a couple hundred million dollars today. And we believe this is a growth opportunity for us, but a growth opportunity in many ways, not just on the software line, but the infrastructure that will be important in terms of building this out as well. So they'll both go hand in hand, but we do believe it's an important growth vector as we go forward. I'll move to Jen-Hsun if he wants to add more.
Jen-Hsun Huang
executiveWell, Aaron, the thing -- the important thing about our software is that it's built on top of our platform, meaning that it activates all of NVIDIA's hardware chips and system platforms. And secondarily, the software that we do are industry-defining software. If you understand -- you understand well that NVIDIA AI is a collection of libraries that make it possible for you to do data processing, to machine learning, to deep learning, to inferencing at hyperscales. In the cloud, there are large engineering organizations that help the clouds do that themselves. But for the world's enterprise, you have to do it with them and for them and help them maintain this really complicated AI engine across multiple platforms and multiple generations of platforms. And so the amount of value that we've encoded into NVIDIA AI over the years is really quite tremendous. And that's just one. Second, as I mentioned, when you start to move into the edge or the industrial edge or what people call robotics, those systems required the simulation, a digital twin, if you will that models your products out in the field because if you can't do that then you can't develop new software, optimize the software and very importantly, do what is called continuous integration and continuous development and integration so that you could deploy the software into your fleet. You have to be able to simulate the results of that deployment before you deploy it. And so the people are really coming to grips with the idea that if you want to deploy AI out into the edge, if you want to put robotics out into the world, you really need this concept of a digital twin. We're years ahead of the industry in this. And because it leverages NVIDIA's entire body of work, Omniverse is really an industry-defining piece of software. These 2 products, as you know, are one of a kind, and it runs on top of our platform, enables AI to go to the world's enterprises into all of these industries. And so that's really the reason why we've productized them, built internal organizations to be able to productize them, support them and deploy them over time. And we're really quite excited about it.
Operator
operatorOur next question comes from C.J. Muse at Evercore.
Christopher Muse
analystI guess my question is on the hardware side. I think you've tripled the size of the TAM there from $100 billion to $300 billion. And I'm curious if you can kind of walk us through what you're seeing from a core GPU perspective in terms of increasing the size of that TAM as well as what kind of assumptions you're making around penetration for both Grace on the CPU side as well as on the DPU side? And I guess lastly, the synergies that you see from offering all 3 pieces of silicon and how that can drive overall revenue growth as well?
Jen-Hsun Huang
executiveYes. Thank you, C.J. First of all, remember that or note that we have GPU, CDU and the DPU, what -- the Mellanox architecture, the Mellanox platform, if you will, all 3 platforms are unique in their richness of ecosystem. These are not just 3 chips. There are 3 platforms. And the body of work and software that's on top of each one of them and the ecosystem of systems and servers and computers and the partners and the go-to-market partners and all the third-party developers, everybody that's working on these 3 platforms is really, really unique. So I'm delighted to have 3 of the most important data center chip technologies in one company. However, these 3 platforms are wonderful all by themselves, all individually. There are several different growth drivers for today's GPUs. The number one, of course, by far, is AI being put into operations all over the world. Inferences for recommender systems, conversational AI, speech AI, the number -- a natural language understanding the number of new models that are based on deep learning is just growing exponentially. And this is really the modern way of doing software development and there's no question at this point that what has now taken over the vast majority of the cloud will go forward into all of the world's enterprise. So that's #1 driver, AI with all of the different models for training and for inference. The new thing that we -- and I think in our last conference call, we said several times that our visibility of data centers through the year is really, really excellent and that is just driven by today's continued expansion, continued use of deep learning. The new growth drivers that we talked about today, there are couple. We spoke about of course the Grace CPU Super Chip. No CPU has ever been designed this way. And 2 very, very powerful CPU dyes that are then connected using NVLink, 900 gigabytes per second NVLink, that's memory coherent, makes for one super CPU chip. And so this particular CPU is going to be really great for moving data, processing data, which is really consistent with all of the core business of our company, AI, scientific computing, and in the future, Omniverse digital twins. And so all of these applications are going to benefit from a CPU that's not just incredibly good at single-threaded processing but very importantly moving data. It's not 50% better or something like that over the best today, but it's many times more memory bandwidth than what's available today. And so that's a new business driver for us. I also spoke about Spectrum 4. You know that our business in NICs and end points, whether it's SmartNICs or the BlueField-4. BlueField-2 DPU is doing fantastic. I'm going to add to that with Spectrum 4, which is a 400 gigabits per second Ethernet switch that in combination with CX7 and BlueField-3 turns it into an end-to-end 400 gigabits per second Ethernet platform. That's going to be a major new driver for us. We're super successful already with InfiniBand. We're super successful with end-to-end InfiniBand. This is going to be a new journey for us, and I'm super excited about it. The performance is unrivaled and the software stack on top of it is incredible. So we have a new data center driver with CPUs, new data center driver with Ethernet switch end-to-end platform. And -- so we should have some pretty exciting times ahead for data center hardware.
Operator
operatorOur next question comes from Vivek Arya from Bank of America. It looks like Vivek has -- having some issues, so we will return to him in a moment. Our next question comes from Matt Ramsay at Cowen. Sorry, there is Vivek.
Vivek Arya
analystYes. Sorry. Actually, Jen-Hsun, I wanted to go back to the Grace CPU -- server CPU. So from what you're suggesting, you're only targeting the high end of the market, and I'm curious why only limit yourself to the high end of the market? Why not go after the cloud and the broader enterprise market as well? What's stopping you from doing that because do you not leave x86 competitors who can kind of come up the stack and continue to challenge you at the high end of the market? So that's kind of Part A of the question. And I thought I heard you say that you're using the off-the-shelf kind of the new verse cores that ARM has developed. Do you have any plans to do your own customer implementation of those cores over time that can give you a bigger competitive advantage in that market?
Jen-Hsun Huang
executiveThe answer to the second question first, there are more surprises for Grace that will be coming out. And we'll have plenty of time to describe all the characteristics of Grace over time. And so today, I thought we would focus on the super chip architecture, and it is such a sensitive fundamentally different way of designing chips and systems and it provides incredible capabilities for us to modularize and combine and create different types of systems to diversify the platform in a lot of different ways. So the number of different types of configurations that you're going to see from Grace Super Chip, Grace Hopper and Hopper and CX-7 and BlueField-3, the combination of those chips with the switches that are behind them, the combinations and the configurations of systems are going to be pretty staggering. And so I'm super excited about that, and I'll talk to you -- we'll describe more about that over time. With respect to the target market of Grace, the area we're most focused on, and we're -- first of all, the CPU core is incredible that -- as you saw that our estimated spec-in performance is off the charts compared to what's available today. And so the CPU performance is fantastic. However, what really distinguishes Grace is a couple of things. Its memory bandwidth is unrivaled. The memory capacity and the memory bandwidth that -- available on that capacity is like nothing the world's ever seen. And second, the energy efficiency of the entire CPU subsystem, which includes the CPUs and all of the memories associated with it and all the SerDes, the energy efficiency is probably about 2x maybe more than what's available, what will be available in the market at that time. And so that's a giant leap in those couple of factors, the areas where we're going to focus Grace initially. And as you know, we'll have plenty of time in the beginning of our journey into providing discrete CPUs. And we'll have plenty of time. And the market for discrete CPUs is quite segmented and quite fragmented. And so we have to respect that. The areas where we're going to focus are also happens to be the fastest-growing segments of CPUs, the fastest-growing segments of computing today, which is AI infrastructure. We -- as you know, we're one of the fastest-growing data center companies in history, and yet all of that data center growth is rather new. This idea of an AI factory is a new thing that came about because of AI. This is a data center that most companies historically didn't have and many companies in enterprise still don't have. And so as we grow into this new class of data centers, called AI factories or AI infrastructure, this is an area that we really want to focus Grace on. You could use it for training very large models. You saw earlier that in training large language models, Hopper is going to be some order of magnitude higher than Ampere. The way to think about that is, no one really builds data centers, AI factories with more than a couple of thousand or 4,000 GPUs today. Well, you can now extend that to 10,000, 20,000, and the reason for that is because the efficiency, the utilization of the processors now made possible by the new architecture of Hopper and all the interconnects makes it possible for you to scale up your infrastructure, so that you could do the training of these really valuable models from weeks to days to hours. That's just game-changing. And so this is one way that we're going to scale out. The other way that we're going to scale out is that the ability for us now to build very, very dense, Grace Hopper, as you see, is incredibly dense. It's the most dense AI inference computer the world has ever seen. One incredibly dense server in just 1 super chip. That one dense server replaces about 14 servers. Each instance replaces 2 T4s. And so that 7 instance times 2, 14 servers can be replaced by this one single super chip. So whether it's AI infrastructure for training large models or AI infrastructure for large-scale deployment of AI, we're going to have plenty of market to go after, just really, really giant markets to go after. And so that's where our focus is.
Operator
operatorOur next question comes from Matt Ramsay from Cowen.
Matthew Ramsay
analystCongrats to the whole team for a very helpful day. I wanted to ask a couple of quick follow-up questions on the software business because that was something that was of emphasis and new today. The first one is quick. Colette, you mentioned a couple of hundred million dollars today. Can you shed any light on the growth rate of that number in the recent periods? And Jensen, the longer-term question, ironically, the Omniverse is, I guess, come into the investor Lexicon about your company over the last 6, 9 months, but some of the work that we've done, I think I'm a bit clearer on the TAM and the ability to potentially monetize the Omniverse than I am, maybe on the enterprise AI opportunity in software for your company over time. Maybe you could talk a little bit about how you guys put that TAM together? I think some of that is priced on a per CPU basis today because you kind of meet in with the VMware pricing model, just the inputs of how you're thinking about sizing that enterprise AI TAM for the company, revenue per seat, revenue per CPU, just examples of how you're going to penetrate that market over time?
Colette Kress
executiveAll right. Well, let me first start, Matt, on the question on what do we think it will grow? What do we think software will grow moving forward? It's an important part of what we're planning in both this next year and a decade going forward. Probably the best way to think about the growth is the growth that we'll see in enterprise. Enterprise overall hardware, overall systems and seeing software being an important part of that complete stack that we're going to be needing for them. So it's tough to say how much will the enterprise growth be versus some of our other components. But I think it will track quite well to what we'll see in enterprise.
Jen-Hsun Huang
executiveNVIDIA AI, remember what's inside it. There are several stages in building an AI model and deploying an AI model. The first stage is processing the data. It's amounts of data, terabytes of data, petabytes of data, just incredible amounts of data. You have to find a way to refine that data, process that data, refine the data, get clean that data, augment that data. There's just a lot of it's related to SQL when it comes to structured data. When it comes to unstructured data, a lot of it is image processing, signal processing. You're doing a lot of processing of data, number one. Number two, you have to do feature engineering, try to figure out what are predictive features. Number three, whether you're using -- if you're using classical machine learning, which is the vast majority of the industry today graph analytics, all of that you would like to do 1 thousand times faster, 1 million times faster because the amount of data that you have is just torrentious. And so number three is machine learning. Number four is deep learning, and deep learning is where TensorFlow comes in, where PyTorch comes in. And then when you're done with that, you have to deploy it, inference. And so that entire workflow is unlike any software development that's done today. The vast majority of the world software development until now has been human writing coding, testing it against some dataset or some test suite and then deploying it. That's the vast majority of development today. It's done by humans, right, developing software in laptops. And yet in the future, the way software is going to be developed is engineers developing software and laptops, but connected to supercomputers in the back. If you look at the number of -- the amount of infrastructure per software engineer at the largest Internet companies or at NVIDIA, you will see that the amount of computational infrastructure beyond the laptop is enormous, that's how machine learning is done. That's how AI is done. And when you're doing this in the cloud, when you're doing this in the hyperscale companies, they have a lot of engineers who could do that. For the rest of the world's Fortune 100, Fortune 5000, the other 100,000 companies around the world who needs to do this and would like to do this either on-prem or at the edge, somebody has to go develop that software suite. Somebody has to bring the NVIDIA AI software engines that are running in the cloud today and putting it into on-premise, and it's really a body of software that's really quite complicated and it's end-to-end. And so that's number one. Now how many companies in the world will be doing data processing, feature engineering, classical machine learning graph analytics to deep learning? Well, I happen to believe that every company's fundamental production, fundamental output is intelligence, a recommendation for our financial strategy, a recommendation for some health regimens, some recommendation for a therapy, so it's a recommendation. And so in the future, almost every company will be a tech company and every company will be an AI company producing intelligence. If so, then every company servers will have some part of this pipeline running on it. And if you run that pipeline, if you want to run that pipeline, you want to run it well with -- on an enterprise, we have a library and engine. The engine has a suite of libraries but an engine that allows you to run it on every server. There are about 50 million installed servers in the world's enterprise today. It's going to be a lot more in the future, especially as we move on to the edge. But 50 million installed today. If every single server and the way you count a node is the CPU inside and that's why we use CPU, but basically a node. For every single node, if you want to run NVIDIA AI, we have an engine for you and that engine is per CPU per node, it's $2,000. So 50 million, $2,000. On top of that is all of the NVIDIA SDKs all of the other AIs and AI frameworks and -- maybe it's an AI framework just for recommenders and AI framework just for speech or AI framework just for large language models or AI framework just for computer vision or robotics or whatever it is, we're going to have a whole bunch of software on top of that, but they all run on top of that one engine NVIDIA AI. So I just gave you the NVIDIA AI story. The NVIDIA Omniverse story is really about connecting designers and artificial intelligence. It's about connecting designers and artificial intelligence. The artificial intelligence could be a self-driving car. It could be a robot that's roaming around inside a logistics warehouse, one of the 100 million square miles of fulfillment warehouses around the world, they're going to be -- they're just too big for humans to walk it. So you're going to have a whole bunch of AMRs move stuff around. And so those -- all of those AMRs are going to be sitting in digital twins. You have to have a digital twin because you're going to reprogram the AMRs. And when you want to reprogram the self-driving car fleet or the AMRs or the pick-and-place robots or the last-mile delivery, pizza delivery robots, grocery delivery bots, when you want to reprogram them, optimize the software, before you do it, you want to see how that software build is going to do in the real world. You don't want to just develop software and roll it out and hope for the best. You want to simulate it somehow in virtual reality, virtual worlds. We call that Omniverse. Omniverse is an engine for you to simulate all these different types of robots. And so designers, roboticists, AI developers are going to all be connected into this virtual world, and they're going to develop software, optimize the fleet, optimize the factory. And when they're ready, they deploy it. The way that we benefit from Omniverse is the connections of the robots and the connections of the designers and, hopefully, and I would expect that, in fact, more things will be designed in Omniverse long term than the physical world because you have many versions of cars and houses and cities and buildings and factories and so on and so forth, the number of designers that are connected to it, hopefully starts from the 50 million today, and hopefully, it's a lot more. And the number of robots there, I think, it's fairly clear now that the world will have billions and billions of robots, not humanoid versions like us, but they are autonomous robotic systems that are moving around. They could even be medical imaging systems, surgical systems, AMRs and so on. And so we have 2 different industry defining software platforms, NVIDIA AI and Omniverse. They have different business models because they're used in different ways, and both of them leverages all of our platforms, which means the entire network of go-to-market that we've developed over the years are super excited to take these 2 platforms out to market with us. And so we have large channels already built up. We have a large network partners already built up. We got a large number of third-party software developers that are hooked into it. And so these 2 platforms, I think, are going to be -- that's one of the reason why we're focused so intensely on these two. And then one more thing. With respect to NVIDIA AI, remember, I think, Matt, it was you that in the beginning, why now that we're -- and just now we're going into it. Remember, NVIDIA AI runs on NVIDIA Gear. Even though a lot of software runs on CPUs, a lot of its most important features can only run on NVIDIA's hardware. This is the groundbreaking work that we did with Tensor Core and our GPUs and so on and so forth. And so now it's really quite ideal because we've had several years about 6 or 7 of building an installed base of NVIDIA hardware in the world's enterprise. And remember, software wants installed base. And so we have the benefit now of going to market with a known large enterprise installed base, and that installed base hopefully doubles every year. And so that's the plan.
Operator
operatorOur next question comes from John Pitzer from Credit Suisse.
John Pitzer
analystAlong with everyone else, thanks Jensen for all the information today. I'm kind of curious if you could talk a little bit about the transition from Ampere to Hopper? How quickly do you think that's going to happen? And in the last couple of GTCs as you brought out new products, especially in the data center, incremental performance gains are not measured in percentages as much as multiples. And so is there a risk that A100 demand falls off more quickly than you can ramp hopper? And then, Colette maybe as a back half of that question, you reiterated, I think, last quarter, gross margin progression every quarter this year despite all these new product introductions. I'm just wondering if that's still the case?
Jen-Hsun Huang
executiveWe have excellent visibility into our data center business because of the breadth of AI products that we offer and the number of AI services and applications that are built on top of it that the world provisions for their own business. It is the case that when we launch a new consumer product, the transition is rather crisp. However, because the world's enterprises and the cloud service providers, they are running their business on top of Ampere today, they've got their businesses forecasted out for some time and their expansion forecasted out for some time. They're going to keep on building it because they -- every single system they put in place, provisions more services and more growth and more customers. And so they're anxious to get that in place, and they want stability and security on the forecast they've given us. That's one of the reasons why we have so much visibility today. Now when we first started in the data center going from Kepler to Pascal, it was super spotty. It was because we -- the number of applications on top of our GPUs wasn't that many. And then, when we went to Volta that was really still kind of the beginning. But Volta built a great base. Ampere built a phenomenal base and now the number of deep learning services that are sitting on top from imaging to video to language to speech to recommendation systems, just the recommender systems that drives the world's commerce on the Internet, the number of recommenders in the world. I mean it's not one recommender per company. It's hundreds of recommenders per company recommending products and ads and things like that, right? They're recommending all kinds of things. That is so vital to their business. They forecast that out. They plan that out and that gives us the visibility we need.
Colette Kress
executiveSo when talking about gross margin, moving forward, we've done a tremendous job with gross margin up to this point. We're probably looking even this quarter at 67%, and we know that the future in front of us is going to incorporate software, software standalone, which will assist our gross margins. Our products and systems that in the data center can also help influence and the right mix of growth can also influence our gross margins as well. So we'll stay focused on gross margin going forward and looking from the growth from software to probably be one of the largest drivers that will increase our gross margin.
Operator
operatorOur next question comes from Stacy Rasgon at Bernstein.
Stacy Rasgon
analystI have two questions, one on longer term and one on the shorter term. For the longer term, the $300 billion in chips and systems opportunity in data center, can you give us some feeling for how you see that breaking out between the enterprise side and the hyperscale side? And I guess more generally like where is it -- where does all that come from? I mean, the entire server arm today is, what, $100 billion, maybe networking is about the same. I guess what's just underlying that $300 billion? And how does that split out between enterprise and hyperscale?
Jen-Hsun Huang
executiveLong term, I expect enterprise and edge to be bigger than hyperscale. I believe that there will be not just hundreds of data centers in the world, but there will be millions of data centers in the world. And I believe millions of data centers will be out of the edge. And they have to be built, designed, orchestrated like it's a cloud computer, but it's all over the place so that you can ensure guarantee nanoseconds surely less than a millisecond of latency and guarantee that service every single time. Not best effort, no excuses doing high traffic times. Because there's an industrial application connected to it. There are robotic applications, they're working hand-in-hand or machine to machine and they're communicating with each other, and they just can't afford to get behind a latest drop of some new show on Netflix. I mean I just -- that can't happen. And so they're working together. They're doing important things. Humans are working among them. And that world, you need data centers right at the edge. And so long term, I believe that hyperscale will continue to be very, very large, of course, and it's going to continue to grow from here and the industrial edge will be quite large. I also remember that NVIDIA is not a chip-only company. We're a chip and systems company. We build some of the world's largest systems and those largest systems are not one-off supercomputers for a particular nation, but they are supercomputers that are built as AI factories. You saw recently a very large company announced a very large installation of an AI factory. And it's really about processing data and try to refine the data and trying to produce the most valuable commodity that we have, which is intelligence. And we now have the ability as a computer -- as a form of information science to be able to harvest data, to process data and turn it into intelligence, invaluable intelligence. And so I believe that kind of data center the DGX SuperPOD type of AI factories are going to continue to grow. It's already been spectacularly successful. And I think we're the only company in the world that builds that. We offer the blueprint all of our partners so that everybody could build it, but of course, we build it ourselves as well. And so the second thing is that, remember, inside it our systems. Now our systems are, of course, has CPUs inside, which is a discrete CPU, which is a brand-new growth opportunity for us. We have NICs inside the hyperscale cloud called CX7. We have SmartNICs at the edge of the cloud called BlueField, okay? And we have the switches that connect everything together. We have 3 types of switches. Those 3 types of switches connect basically the end to end of an entire modern data center. At the core, where the nodes want to be connected, we have this brand-new NVSwitch, a new class of switch that doesn't exist anywhere on the planet. Second, we have InfiniBand switch to Quantum platforms. And third, we now have, for the very first time, a world-class Ethernet Switch platform, absolutely world-class. And so these 3 platforms allows us to connect every company, whether it's hyperscale or enterprise from the core all the way out to the edge. We have the end-to-end solution. We have the compute solution and very importantly and probably the most importantly, we have the software capability to glue it all together. Otherwise, how do you even assemble all this stuff. It's just way too much gear. Nobody without software has the courage to invest $200 million on a bunch of hardware to connect it together if you don't have software. And when it comes to this type of software, AI factory software, NVIDIA is singular. We are -- this is our focus. And so that -- all of that plays in and I think the $300 billion basically represents all of that, okay?
Stacy Rasgon
analystAnd on the shorter term, Colette, I hate to ask this question in this forum, but I've got 10 emails in my inbox from investors asking, so I'm just going to ask it. Yes, we're about 2/3 of the way through the quarter. Do you have any updates on the quarter itself, any changes at all that you're seeing? And again, I apologize for asking it, but I think it needs to be asked.
Colette Kress
executiveWell, for your 10 questions that are out there, we don't have any update for you. We provided guidance at the beginning of the quarter. I feel that our guidance was quite solid, even in what we'd say has been a lot of world dynamics over this period of time. But at this time, no change from the guidance. Nothing to add. And I guess, in that perspective, we decided to concentrate here on GTC and the great announcements and you should say status quo, all is looking fine.
Operator
operatorOur next question comes from Tim Arcuri from UBS.
Timothy Arcuri
analystI had a couple of questions on autos. And I know you said it's the next multibillion-dollar business and on the cusp of some inflection. So my 2 questions are, first, can you sort of help us shape the curve for that $11 billion that's in the pipeline over the next 6 years? I guess maybe one way I was thinking about it was, if you split it sort of into 2 different 3-year parts, it's reasonable that maybe 25% of that pipeline in the first 3 years and 75% is in the back 3 years, that's the first question. And then the second question is, it sounds like most of that is software versus hardware. So I'm wondering if you can break that down for us.
Jen-Hsun Huang
executiveI'll do the second one and Colette will do the first part, okay? So on the second, if you -- the autonomous vehicle, the software-defined car movement took one generation longer than I expected, but it is all here now. And part of it has been aggravated by vision of what a software-defined car could do and the business models that it could enable. Every single car company in the world wants to be a high-tech company and a tech company doesn't chip a product and never say -- never connect to it. Again, a technology company today is a connected device company and the car is one of the greatest opportunities for a connected device because it stays in your connection for 20 years. Once it's on the road, you're connected to it for 20 years. The installed base that you could build over 20 years is incredible. And I think that car companies, especially the state-of-the-art car companies, what is it called? The new electric vehicle companies, the NEVs, they all see this. And they're piling on as much computation as they can into the car because they're going to provide new services for 2 decades after that. And so it took a while but the time is now here. They see the vision. They see the excitement. They see the opportunity for transformation. They see the business model opportunities that the economics after they sell the car is going to be way, way better than the economics at the point of sales. And so that's the big realization. So although it took us a little longer to get here, we are all here now. And so Orin, that started production this month, it's just a home run. It's potentially one of the most successful products in our company's history. It is singular in the marketplace. It has the benefit of all of NVIDIA software stack that sits on top of it so that you could program all of this complicated robotic software. It has the benefit of having other 4 -- 3 other pillars aside from the robotics computer inside the car, you have NVIDIA's architecture to help you train the model, you have NVIDIA's architecture to help you develop synthetic data to train that model. You have the opportunity to use NVIDIA's architecture to do the digital twin simulation so that you could orchestrate and manage your fleet. And so we have 4 pillars of opportunities besides what goes into the computer. That $11 billion doesn't include the other 3 pillars. The $11 billion is just what goes into the car. And so now you can imagine how big the business opportunity is for us and the largest robotics opportunity near term. And so that's -- I think I answered his question.
Colette Kress
executiveI think you did. So your second part of the question was regarding the $11 billion and how to think about it in terms of the years. And I would look at it in multiple inflection points, okay? From inflection point now as we begin the ramp on or the ramp with the NEVs, the EVs is using this as a computing platform and this is what you will see even today, even this year. Now the second part of it comes into calendar 2024, calendar 2025, software begins. So yes, you're correct. It is over time and very much influenced by the software when that ramps, but that will be a very important part of this growth and [ to serve ] $11 billion.
Timothy Arcuri
analystSo is it reasonable, Colette, to say that like 75% of it is parked into the out-period? Is that a reasonable estimate?
Colette Kress
executiveIt's reasonable. It's reasonable. But again, we're not done. I'm sure we'll continue to update that pipeline over time as more and more partners become very locked in, in terms of this platform. But for right now, yes, it's a reasonable assumption.
Operator
operatorOur next question comes from Ambrish Srivastava from BMO.
Ambrish Srivastava
analystThat was very informative. A lot of information to digest. I had a question on the software side. I'm -- just pardon me for failing to understand the opportunity. And really, it's pretty big, $150 billion in both sides of the enterprise as well as the Omniverse. So really, the longer-term question is, a, how big is this opportunity today out there? There are other serving this. This market is nascent. But how much are you competing to get that? Are there other players participating in the market? So that's really longer term, trying to understand these are really big numbers and big numbers attract competitors. So that's what I'm trying to understand how should we see NVIDIA's position? And more on a tactical term, Colette, thank you for sharing the -- if I got the number right, $200 million today. At what point would you consider giving us metrics on backlog or any other metrics you had in mind?
Jen-Hsun Huang
executiveThere's 2 types of software, if I could simplify it. There's the application software and then, if you will, the operating system software. In the case of a data center, the operating systems of a data center, the operating environment of a data center is VMware and Red Hat. For example, the operating environment of a computer -- a client computer, Windows, Apple -- Mac, for example, Android, for example, that's the operating environment. On top of it, there's an engine. That engine is, if you will, the operating environment of a domain of applications. In the case of AI applications, the engines are built on top of CUDA. As you know quite well, we pioneered this whole space. And so CUDA has an engine on top of it called cuDNN, has a library called TensorRT, has a library called Triton and the list goes on, okay? There's DALI. There's a bunch of stuff inside. For doing all the things that I mentioned earlier, which is the ingestion of data, the preprocessing, the processing of data, to the feature engineering, to the machine learning, to deep learning, to inference. And every one of those stages of that workflow has engines associated with it, libraries associated with it. That library engine today runs in everybody's cloud. It runs in hyperscale companies all over the world. Pieces of that engine runs all over the place. For -- up until now and for hyperscale, we'll continue to keep it as part of our product, if you will. For the world's enterprise, they will need a different level of support. They need a different level of support because the world's enterprise doesn't have the type of DevOps and MLOps that's needed to maintain this engine. And so we will do that continued innovation bringing new features and capabilities to it, update it for new GPUs like Hoppers coming out. So we'll create a new version for Hopper. We'll connect their existing services to our last -- new services to last generation, old services to new generation. That entire body of work that is fairly intensive work for operating an AI factory, that work, that technology, all of those services, if you will, we embody into this thing called NVIDIA AI. Does anybody else do it today, that engine? I think it's reflected in our success with NVIDIA GPUs in the world's enterprise for data ops, data science, machine learning, deep learning. We're quite successful, as you know, and quite singular, as you know. This engine sits on top of our GPUs. This engine sits on top of our DGXs and servers and all of our in-network computing, distributed computing. It sits on top of all of that, okay? And so we've now finally produced a product that an enterprise can license. They've been asking for it, and the reason for that is because they can't just go to open source and download all the stuff and make it work for their enterprise. No more than they could go to Linux, download open source software and run a multibillion-dollar company with it. That's why Red Hat exists. That's why VMware exists. That's why so on and so forth, okay? And so even though we have a lot of our software in open source, the enterprises really need us to turn this into a product, support it like a product, enter into service level agreements that gives them 24/7 access, teach them how to use it and help them operate it, deploy it into their own data centers, turning every enterprise's data center into a state-of-the-art cloud. And so that's what they would like and that's what NVIDIA AI is about. We have an installed base of GPUs in the world today. We support them with NVIDIA AI as we already are. But going forward, we turned it into a product, in a licensable product called NVIDIA AI Enterprise, okay? As far as alternative, we are -- NVIDIA AI is really quite industry defining and it is the case with NVIDIA Omniverse as well, quite industry-defining.
Colette Kress
executiveAmbrish, your question that you indicated on software, in the future, do we see metrics being eligible for discussion? Absolutely. If this is a growth driver for us as we see going forward, providing you insight in terms of what drove that software growth and how to think about both what the licensing is, what the maintenance is of it, going forward, we're happy to share.
Operator
operatorOur next question comes from Harlan Sur from JPMorgan. Apologies, Harlan, we have lost the connection to the video feed. Please bear with me while I find out what's going on.
Jen-Hsun Huang
executiveWell, while we're waiting, I like to say, I thought the NVIDIA management team presentations were pretty fabulous. What an amazing management team. I love my team.
Harlan Sur
analystThanks for hosting us. This a very informative event. My question is, is the version of your Hopper GPU, the H100 that you announced today, is that optimized for your Grace CPU and other ARM-based CPUs that are currently in the market today? Or do we have to wait for a follow-on version of the Hopper because, Jensen, I know that you had talked previously about having an x86 optimized GPU version and an ARM-based optimized GPU version. And then outside of the early wins that you have with Grace on supercomputing platforms like ALPS, you mentioned broader expansion into AI infrastructure. Would this include your successful DGX platform, maybe DGX SuperPOD powered by your ARM-based Grace architecture and Hopper GPUs in the future?
Jen-Hsun Huang
executiveOur company's business is about accelerating computing, which means we like computers of all kinds, x86 kinds, ARM kinds, any kind, okay? And so wherever there's a CPU, there's an opportunity for us to accelerate that CPU. That is really the core of our business, and we'll continue to support whatever CPU, the market best desires. And there's all kinds of different CPUs out there for different types of configurations and different use cases. And we'll support all of them. We'll support all of them. That's kind of the nature of our company, and we'll continue to be open and support whatever the market needs. Grace has, just off the charts, phenomenal capability. And its performance is unlike any others for the type of AI applications that we're targeting. So for large data movement workloads, Grace is really quite ideal. And so for AI infrastructure, whether it's in our DGX, OEM servers, computer makers in the cloud, wherever there's AI infrastructure, we're going to offer Grace as well as support for x86. And so let the market decide, and we're delighted by adoption of accelerated computing wherever it is and whatever microprocessor comes along.
Operator
operatorWe have time for one last question. And our last question comes from Atif Malik from Citi.
Atif Malik
analystI have a question on gaming. Last year, you were supply-constrained. I wanted to get your thoughts on supply and demand for this year. There has been disruptions in both the supply side with Shenzhen lockout as well as on the demand side with Russia-Ukraine conflict impacting European gaming demand. So how should we think about your supply and demand dynamics for this year? And as the second part, if you can talk about RTX, the installed base doubled from last year, 15% to 30%. And how should we think about your refresh on the gaming products, given rising competition from AMD's RDNA 3 and Intel ARC?
Jen-Hsun Huang
executiveI'll go backwards. It's hard to comment about things that don't exist. And so I'll look forward to them when the time comes. With respect to the two dynamics that you mentioned, they're disproportional by an enormous amount. Our supply constraint is by far the greatest impact of this last year and it continues to be. There are several -- just really terrific dynamics that are happening in gaming. Number one, there are more gamers than ever as Fish was saying earlier. The way that people game is changing, not only are they playing games for the game itself, but gaming is also a way to hang out with friends and spending time with friends. Gaming is a form of art now and gaming, of course, as you know, is a very important form of sports. And so gaming now cuts across leisure to social to art to sports. And very few, I mean, I can't think of one right now. Very few other entertainment genres is as broad and as broadly impactful. More gamers, more way to game. And of course, very importantly, gamers don't just game and gaming is not just about games anymore and the creative part of gaming has really done so well. We are quite unique in our ability to serve every segment of gaming, whether it's PC desktop, PC Laptop, the most successful game console in the history of game consoles to cloud gaming, first-party cloud gaming with GeForce NOW to third-party cloud gaming partnerships. So we have the ability to reach televisions and tablets and phones and PCs and wherever, whatever operating system it happens to be. And so our gaming strategy is incredibly broad. And because gamers are such a creative bunch, there's so much more than gaming. So our dynamics is really great, which explains the reason why channel inventory remains low, and we expect it for some time. With respect to RTX, RTX is a big deal on multiple dimensions. Number one, if not for RTX, Omniverse wouldn't exist. If not for RTX, it would not be possible to make something like Omniverse exist, which is a simulation. It's not prebaked art. Everything that you see is not prebaked, like most video games have a lot of prebaking. It's called prebaking. And movies, as you know, is largely pre-braked. Omniverse is real-time. It's synthesized in real time. It's simulated in real time. The materials, the life, the shadows, all of the really impressive effects that you see that makes things beautiful come about because it's just beautiful. The physics is beautiful. And so RTX made that possible. RTX reset computer graphics altogether. And if you look at NVIDIA's installed base today and you look at the world's installed base of gaming platforms, the number that our RTX level of ray tracing is really, really small. And so in a lot of ways, we have completely reset because of this continuous invention in computer graphics. We have reset the world's installed base of hardware. And the combination of the rich dynamics of gaming and the fundamental invention of RTX has really caused the demand to be just through the roof during this time. And so I think the gaming dynamics overall are just really terrific, and I really appreciate that question.
Operator
operatorThese are all the questions we have time for today. And I would like to hand back to Jensen Huang for any closing remarks.
Jen-Hsun Huang
executiveThank you for joining NVIDIA GTC and our Analyst Day. I would like to say one more time how incredible the NVIDIA management team did. It is so fantastic to be on stage with Colette and to share the stage with the NVIDIA management team. As you could see, I'm super proud of them. You could also see why I should be, they're incredible. And it is the reason why NVIDIA is such a great investment. From NVIDIA's management presentations, you could see the exciting growth drivers. Gaming dynamics are excellent, as I mentioned, more gamers, more ways to game. RTX has reset the gaming installed base and games are so much more than games now. Demand continues to exceed supply, keeping the channel inventory low. We have strong demand for our data center platforms driven by AI training and inference across all of those different models that I mentioned earlier and across just about every cloud computing company and now going into the world's enterprise, and we have excellent visibility into our data center business. NVIDIA is the engine of the world's AI infrastructure and our software business now augments our platform. The platform that we've been developing over all these years, we've been developing software on top of it. And now we turn them into software products that customers can license for the enterprise level that supports their desire. We're offering 2 industry-defining platforms, NVIDIA AI and NVIDIA Omniverse, and they both come with world-class software support and licensable support. Auto is on its way to be our next multibillion-dollar business, and I'm super excited about the work that we've done. It took us nearly a decade to reach this point where the entire automotive industry is now ready to be a software-defined industry and become a tech industry. And today, we announced and launched a giant wave of new products, the Hopper H100, the DGX SuperPod with our brand-new NVLink Switch system, our Grace CPU super chip and the enabling technology that made it possible, the NVLink chip-to-chip incredibly energy-efficient, high-speed world-class link is now open for our partners. Spectrum-4, 400 gigabits per second Ethernet Switch. And of course, the whole bunch of software that connect scientific challenges, markets and new growth to our company. It's software that activates all of this hardware. It's software that connects all of this software to interesting challenges, groundbreaking work by developers and scientists and, of course, very importantly, new growth of our company. With each of our 4-layer stack on top of our 1 NVIDIA architecture, we engage more opportunities. And now our company and the accelerated computing platform has grown so much to 500 libraries, we're able to serve the world's $100 trillion dollars of industry. Thank you all for joining us today.
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