The Glimpse Group, Inc. (VRAR) Earnings Call Transcript & Summary
June 5, 2023
Earnings Call Speaker Segments
James Watson
executiveGood evening, everybody. Welcome to this live cast discussing the recent, very recent, well, they finished like 30 minutes ago, recent announcement of a very exciting product, which quite excited to say the Apple Vision Pro. There we go. That is it. That's something we're going to be saying a lot over the next years, right? We're going to be saying on that an awful lot. Not the Reality Pro, which a lot of people had it named as. So I'm trying to get my head around, that is in my head. I don't know about the 3 of you, but it was Reality Pro the whole time. So we've got to change that. So very exciting times. We're going to be chatting for the next sort of 25 minutes or so about some of the major developments, some of the features, use cases, things that they said, things that they didn't say and we're going to have a look at that. So I am joined, I'll do the intros for the 3 of you. We will just whizz through these. So Lyron Bentovim, who is the CEO of The Glimpse Group and President. We have DJ Smith, who is our Chief Creative Officer. And we have Jake Maymar, who is our VP of Innovation, lots of very smart people, some of who have lived and breathed the rumors of this for years. It's years, right?
Lyron Bentovim
executiveMany years. Many years.
James Watson
executiveMany years. But they've really peaked in the last few months -- in these last few weeks literally been insane. If they haven't announced anything, I think they have had...
David Smith
executiveOh yes.
James Watson
executiveAnd now they just -- I think they've had to rename the company if they have not announced. What I'm going to do is just before we get into the conversation, and I'm sure people may or may not have seen the announcement, if they didn't see it to the end, then they wouldn't have seen the advert. So what I'm going to do is show the advert just -- which I think is very nice, as you'd expect, from Apple. It's very well filmed. Looks great. So we're going to play that, it's about 55 seconds, and then we're going to jump into the discussion. [Presentation]
James Watson
executiveSo there you go. Slick little video of TV ad to finish off the presentation, which you'd expect, great music choice. I'm sure that probably took them about a year just to choose the soundtrack, right? That have had like off-site work groups for like weeks to go. But what really be the right music, which sort of questions I love.
James Watson
executiveSo there you go, let's start, Jake. Let's go to you because Jake is our resident Apple fan boy without meaning that in a negative way, it's a good way. You know a lot about this. You've lived and breathed this for years, talked about it on and off for years. So Jake, how does this measure up to what you were hoping or thinking would happen?
Jake Maymar
executiveI think it actually makes a lot of sense. I mean the thing is, we've been talking about this for a long time as you spend a lot of time on your phone. And wouldn't it be great if your phone was here. Now this is the very first version of this type of headset. So it's going to have things that are like, "Oh, this or that or this, I could change this." but -- what's exciting is it's already integrated to all the apps and the whole thing with sort of the XR world is you were basically creating an entire new ecosystem, but I use this ecosystem every day. I think we all do. And so now that ecosystem is just integrated into the headset. And that was kind of the big thing is being able to be integrated into the headset. And then the other thing about XR is, it's a very lonely place. But what's so nice about this headset is, you can still -- you can eat. You can like interact with people. You can sort of see your environment. You can choose how immersive you want it to be. And I think they got a lot of things right. I also think there's a lot of amazing things that they did that they hinted at, but they didn't actually officially talk about. And I think there's a heavy machine learning side of it which I think we're going to get very -- I think it's going to be very, very exciting at that level and just how easy it is to interact with things. And it's going to feel very seamless and very easy just like all the stuff that they do.
James Watson
executiveSounds -- well, good, I think, yes, it's going to be hard, I guess, so ultimately disappointed by anything that comes out of this. Lyron, how about you? What's your kind of view of this initial take without diving in?
Lyron Bentovim
executiveYes. So first of all, wow, kind of, if the headset is half as good as kind of, and obviously, Apple knows how to sell, and kind of watching kind of before that kind of I was getting ready to go buy like an iMac15 and kind of also the other kind of things. So -- but it just looks taking kind of the headset space kind of like 3 steps forward, kind of it is kind of unbelievable. So that's what I liked. What I didn't like, obviously, the price point and it's early. And the other is -- it's at the end of the day, a glorified kind of in terms of how they pitched it almost all of it and Jake was right about hinting a heads-up display. It's basically Google Glass kind of [ to the end ] level. It's still -- they haven't focused too much on AR on VR. They hinted on some elements of that. Now knowing that this is the first version and knowing the capabilities, this is opening up the ability to get something like this on every head, the ability to spend kind of they hinted on this as well, kind of the whole day in it, which kind of -- I think this might actually be okay to spend a day in it versus the current headsets, which kind of you are challenge after a few hours. So it's pushing forward the industry in a way that we were all hoping for and in terms of the technology. And I assume purposefully, they've almost kept any of the immersiveness of kind of basically non-2D content to the kind of dreaming rather than putting it out there. That's kind of my first take.
James Watson
executiveYes. Again, it's a good point. DJ?
David Smith
executiveYes. I think my biggest kind of takeaway is that we've been selling this future of immersive technology and what it could do and the fact that the mobile phone industry is kind of hitting a wall with where they can go with their development, right? There's only so much that you can get out of the screen in this size and back in 2016, as we're talking to friends, families and investors, we like you realize that phones are going to go away and we are going to interact with digital content in a spatial manner. And competitors in the space, they don't own a whole ecosystem, right? So they can create a platform and show a game on it. But any time they try to actually create a virtual desktop layer or whatever, it kind of fell apart because the connection points weren't quite there. Apple is a unique vehicle, right? They kind of own that whole ecosystem. And I think they put all of their resources and all of their interest in really imagining what is on our phones, what's on our iPads and what's on our Macs but now in a spatial way. And I think all of the rest of the XR stuff will follow. But this is their first step. And I think it's really important that they take that first step solid and they focus on it and they make sure that it's damn convincing and damn comfortable. And I'm just super excited to try it.
James Watson
executiveHow long do you think anyone can answer. How long do you think they've been planning this. Yes. And when I say how long do you think they've really been, okay, we're going to do this, but let's get it right, how long?
Jake Maymar
executiveNo. They've been doing this for decades. They've -- there's like all these little radios that were just turned on to be able to have all the devices connect to each other. That would have to be planned in the -- like when the circuitry was made when they actually put together the processors and everything, they'd have to basically -- I mean, there's so many things like the phones and the laptops and the tablets, those chips were actually turned off until just now. So that's really, really exciting. Like there's so many capabilities that really only Apple can do. Because they own the hardware, because they own the operating system, because they own the ecosystem. Now I mean, I think we just got a taste of what this thing can do. And right now, it was primarily sort of a 2D display. But if you think about it, we spend a lot of time explaining to people and onboarding people into XR. And you would think it'd be very intuitive, like, okay, you're going to do this, you're going to do this. Well, with Apple, it's just your hands. Now we don't quite know exactly how intuitive that's going to be. I'm thinking it's probably we think very intuitive. But if something is just like you're interacting with it, how you would interact with it, and there's no learning curve, that's pretty amazing.
Lyron Bentovim
executiveYes. I'd love to learn more about what they're doing with the eye contact because I think that's going to be a key element of this kind of -- and there, again, hinting, this whole thing was about hint. I probably need to watch it like 5 more times to kind of figure out all the things that are kind of missing in it. But they are going to...
David Smith
executiveThis is the eye contract you're talking about, right?
Lyron Bentovim
executiveWell, no, I'm talking about kind of -- watch -- kind of use your eye to look at certain things, and make it happen. So for example, right now, as I'm watching the screen, I have a button at the top right says leave event, which I'm not doing anytime soon. But if I kind of looked at it and stared at it, I assume with that device, I will just kind of leave the event without me doing anything else. I would obviously can use my hand and point on it, I can say leave event, but I think kind of it will just be natural and kind of all those things, I think, will come into play behind the scenes. But back to your question, James, kind of, they've clearly been working on it from 2016 on and kind of integrating pieces. But I think for the last year, they knew that this is the event that they were targeting, and they were hoping and scrambling to actually get there kind of based on everything that we've been monitoring on our end, and kind of all the things we've been hearing from people kind of around and inside the company, that's the direction that we're seeing.
James Watson
executiveI think it's amazing to think of, this has been really thought about worked on for 7-odd years in its sort of real entirety versus the discussions before it's incredible. So what I want to touch on now because we're not going to have a ton of time. But quickly, I want to start with form factor, okay? So I'm just going to drop in, what do we feel -- let me just find -- what do you feel about the initial thoughts around the form factor?
David Smith
executiveYes. Yes. I'm surprised that it is physically pressed to somebody's face because we are seeing a little bit more of a trend for kind of a crown system where it's actually not touching the skin. So it has to be comfortable if that is the case. And the fact that the battery is not in there means it's going to be light. So maybe that's okay. But I am a little bit surprised that it is actually pressed against the personal space.
Lyron Bentovim
executiveIt has to be comfortable kind of the thought of getting this paying $3,500 for it, tuning in on, trying to watch a movie, which is one of the use cases they were throwing out there and not being comfortable for the 2 hours of watching the movie, kind of -- that would die so quickly, kind of -- I kind of -- I'm sure that they've done a lot of people spending tens of hours in this thing and are comfortable. So kind of -- I have no doubt this will be a very comfortable experience, totally different than anything we've experienced to date putting on kind of a variety of VR and AR headsets.
James Watson
executiveYes. I must say I was intrigued by the woven element to it. So the strap -- they specifically called out the woven cable, that material thing. And it's just, to me, as a wow, material, gosh. And then in sleep got -- I thought, yes, interesting, then I got really boring, practical and went hygiene.
Jake Maymar
executiveYes. How do you wash this?
James Watson
executiveInstantly destroyed the beauty of it, that's like, oh that's lovely. Yes, that's going to get really dirty. It was interesting.
David Smith
executiveI don't think it's a shareable device either. I think it's going to be pretty personalized to a specific user. It's going to have their whole phone information on it. So it really is, I think, a single user type of application.
Lyron Bentovim
executiveWould you kind of given the price point kind of -- you have a family of 4 kind of I don't know if you want to get 4 of these and just getting one for yourself, kind of put you kind of out kind of family votes favorite. It's just -- it's interesting because the price kind of, and it should be kind of very interesting to see how kind of -- who gets it and kind of what they're using it. That's the thing I've been playing around with because kind of -- I can't imagine getting one and sitting and using it at home and tell my wife, no, you're not getting one and mine doesn't work for you. So just kind of watch me and join the movie. You can watch them the TV on the side.
James Watson
executiveYes. I think that's a fair point. I mean you just get a sense at the moment, they're not looking for that sort of purchase. That's not that they've asked those developers, they are off those high end. They're off those innovators, visionaries, all these people.
Lyron Bentovim
executiveI'm trying to kind of really understand the market kind of it's like kind of I see high-end designers, architects, kind of people like that, that might kind of get into, especially if they're kind of operating within the Apple environment. But kind of -- obviously, this is the first step. There will be the newer versions that will be better and cheaper over time. And that will drive and I'm kind of [indiscernible] with kind of all the different things they put in there that we've been looking to have in headsets for a while. But -- as I'm looking at the initial success of this, I'm kind of skeptical on that, kind of trying to figure out kind of how many units can they really sell at this price. This is a significant price. So kind of what is the target audience? It's clearly not corporations buying on mass, and it's not individuals kind of buying kind of -- this is not something kind of a middle-class person can easily afford to buy just to have more fun kind of doing things they're already doing today. So that will be very interesting to see kind of who finds kind of real value in terms of ROI and using this.
James Watson
executiveJake, maybe this one for you, that price, $3,499. Wow. Everyone thought $3,000, which have tipped out would be high, but I thought they might come in at like $2,999 because it sounds cheaper, but they've gone -- they flipped the other side. How much of that do you think is related to the actual headset itself versus the aspiration of where it sits in the market? Like are they still losing money on it? Are they decided to deliberately pricing it higher? What do you think it reflects?
Jake Maymar
executiveI know it sounds kind of crazy, but it's probably double what it costs to manufacture it just because it is -- it's essentially like it's the one-off. I wouldn't say it's a prototype, but it's a very early-stage device. So I would think to manufacture it would be probably half that cost, just a guess. But that's what I would think just because that way, you'd have enough wiggle room. So if there is innovation, you can have enough sort of find a balance between the costs later on where it becomes more affordable and you've already kind of made the money in the beginning. And then you also kind of see sort of the early adopters kind of how excited they are about it. It is kind of interesting though, because it's more of like a television replacement than like an XR device. Because even though you're eating and you're able to go to the fridge and you're able to like interact with others, they didn't show you going outside. They didn't show you -- like they didn't show too much. They showed some of the Disney stuff.
Lyron Bentovim
executiveThey have some elements, like they have you in the plane and kind of other places. But kind of -- so as I kind of -- I was thinking about that, so 2 points, and I'd love to hear DJ and Jake, your thoughts on that kind of as well. So one of them is, okay, so I'm putting this screen in front of me. I'm sitting there watching a movie and suddenly I feel like getting a popcorn, I get up, the screen is moving with me. I'm walking around the house. The screen assuming is actually tethered to my eyes rather than tethered to the wall, which is one of the things kind of that I was shocked they have in touching though they have a LiDAR scanner and they show that kind of upfront. They are not really interacting with your room. They're not placing this thing on the screen or putting it in a way that you're designing your room, they're kind of almost having it in space in front of you so you can watch the kind of whatever you're watching, whether it's a movie or your slide show or kind of call and then you're getting up and you're moving around and kind of what the screen walking with you, kind of...
Jake Maymar
executiveNo, no, it's stays. So it exists if it exists in the real world. So that...
Lyron Bentovim
executiveI'm going to the kitchen kind of -- obviously, you can need to either pause the movie or...
Jake Maymar
executiveI think it's going to just paused it. I think there's a lot of this intuitive stuff that they didn't really sort of reveal too much, but I'm guessing that there's -- you get up to go do something and it just automatically pauses, and then it resumes.
Lyron Bentovim
executivePut the movie aside, and if I'm having multiple kind of productivity screens, my inbox, my kind of tied to my kind of my Mac kind of also the different things I'm putting on. And I'm moving around. Obviously, if they're stable where they are, that's okay, which is kind of how we use our current screen, my screens don't move with me and I can go to the kitchen, grab a coffee and get back and my screen is where it is kind of moving around with them requires some adjustments or having multiple phases were kind of, yes, I might be okay having my inbox go with me so I can track kind of any e-mails coming in while I'm making a lunch, but kind of I need to kind of basically relate that and constantly move that where it makes sense given the fact that they're moving around.
Jake Maymar
executiveI think those are the widgets. So there's sort of 2 forms. And I'm just sort of reading from these things, this is all speculation. But the display stay there. They're static. There is if there are -- the actual objects in the room, but then let's say you go to go get a snack, you have a little widget, that widget then dictates someone calling. And so you can see someone's calling and you can choose to answer it. Maybe it shows where you're paused in your -- whatever show you're watching or whatever you're doing, whatever productive thing, maybe someone just added a comment to the PDF, you would see that. But you wouldn't see that whole screens and the way that was set up, I don't think. But I don't know.
James Watson
executiveSo let's just see how many points we can cover off from this because there's so much to talk about. So some interesting other things I thought within there. The -- what do you think that digital persona representation that look quite interesting. I saw that was like, wow, that's pretty cool. What do we think about that?
Lyron Bentovim
executiveWell, so the one thing that I didn't mention on that is interesting because they mentioned multiple times that they support Teams and Zoom, but it wasn't very clear that, that actually works on Teams and Zooms and kind of been doing video calls for the last whatever, 3 years now kind of, nobody is inviting me to FaceTime just yet, kind of except my wife. So kind of -- I'm not sure if they're hoping that businesses would go there or there would be some Zoom and Team solution, which is a vast majority of kind of video calls are happening on. But the thought of basically kind of -- we've been talking about it forever, that this is the future of video calls is to basically capture kind of how you're kind of hitting element of your face kind of interact and then basically add those in. So your kind of video is there. And that goes pretty cool with some of the video features that kind of they showed on kind of on the earlier part in -- and basically, those should work and basically they are mentioning those work on Zoom and Teams. So interesting how that works, but I think that's a really amazing step forward in the ability to be with a headset and yet interact with the world.
James Watson
executiveI mean it's really interesting the way that video, they showed the person holding the headset facing them to scan their face, right? I saw that, and that was like, wow, that's...
Jake Maymar
executiveThat's very clever too, because it's like, oh, okay, it tells you what this -- what these scanners can do is they can scan 3D, they have depth map. They have all these sensors. So if they can capture a face, maybe they can also capture moment capture. Maybe it is volumetric. We don't totally know what that movement capture is. But just imagine if you could actually like have a kid's birthday party or have a special event and capture wearing the headset, and it feels volumetric. It feels like it's actually a 3D spatial experience. That would be amazing.
James Watson
executiveYes. What did you think about that detail? I guess you're talking a bit there about the spatial photos.
David Smith
executiveYes.
James Watson
executiveWould you think it was a bit of a gimmick, do you think that is kind of a key use case.
David Smith
executiveSo I think the -- I think it's actually got stereo cameras, and it's really just taking stereo pictures and stereo photos. I would, as Jake was saying, it would be super cool if it also added the LiDAR capture of the room, for example. But I think what they were really demoing in that one segment is really just video playback of stereo photography. What I'm curious is, they showed a FaceTime call and they showed how the user in headset would see but it didn't show how the other people would see that user. And do they get that animated avatar view of that person? And is it being animated in real time or not. And if it is an animated real time kind of recreation of that person, they're definitely like Uncanny Valley warning signs kind of come in to me that if they are doing it, they better be doing it really well or else it's not going to come across.
Lyron Bentovim
executiveInteresting point, DJ, I was assuming that you would have your iPhone camera because they showed that in the other video element in front of you because otherwise, it's kind of -- they're totally making you up. I was assuming they're just replacing kind of the missing piece and you actually see sitting on the couch or wherever you are and kind of seeing your hand gestures and everything and just adding your eyes and nose kind of to fully capture you. But there's a lot kind of that was kind of hinted on and kind of time will tell how it will actually work.
David Smith
executiveYes. Yes, absolutely. If we know Apple though, it's going to work well.
Lyron Bentovim
executiveSo that's everyone's assumption. So you see these things and you're just like, okay, they solve that because when I saw the FaceTime, I was like, okay, it's cool to see other people, but you want to interact, actually, you need to be on the other side of the call.
James Watson
executiveThat's the value of a brand that is like, well, it's them, they'll make it work. It will be brilliant just that's the intangible priceless value of a brand like Apple, which is wonderful. A few other things to cover. So looking at this a bit more broader for the market as a whole and looking at it from our perspective as The Glimpse Group, Lyron, why don't we go to you? What do you think this means for The Glimpse Group?
Lyron Bentovim
executiveSo kind of a few things. I think the industry has just moved like 2 steps forward with this device. It is early days and obviously, they are going to just start selling the beginning of next year, but this shows the future of immersive headsets, where they're going or glasses and how they're going to evolve. And kind of when you compare this to the iPhone 1, which is what it is, then kind of you can imagine where kind of the iPhone 14 is going to look like, and how that's going to look. So that's the first step. As we look specifically on what our company does, so kind of if you look at the things they've hinted on, first of all, kind of obviously working with Unity brings in immediately all of the work that we do. So all of the VR work that Glimpse has been doing is mostly Unity based. And therefore, all of it will immediately be available on this headset once the headsets out there and will allow us to take our solutions and immediately offer for those high-end users the ability to use this headset in those immersive environments, most likely without any significant work on our end. So that's one level. On the other side of the 3D assets, you saw the ease of moving 3D assets. 3D assets right now have been challenged in terms of how do you move them around. And I think this addresses and that has major impact to our QReal subsidiary. So when you look both on the AR side and the VR side, I think there are strong elements of kind of tying what we've been doing at Glimpse, and we will be able to take our things to the next level, working with this amazing headset. And the kind of technology that Apple showed today in the headset is moving the industry forward and showing the dream of what we've been talking about for the last 7 years, becoming a reality very, very quickly.
James Watson
executiveYes, absolutely. I can't agree more. We've actually got a question from the audience because we've got a remarkably engaged audience, which is wonderful and quite a few of them as well, which is also very good. So the question here is, and this is to anyone, will it open up more corporate clients who would rather buy Apple hardware than Meta i.e., various organizations who would refuse to buy anything put out by Meta for the various issues they have largely around privacy. Do you think this is going to bring people to the table from a corporate perspective who weren't there before because of Meta because they're happy to buy Apple. Jake, what do you think?
Jake Maymar
executiveOf course, Apple sells privacy, Meta sales advertising. So -- and Apple is very careful to say in this. I mean they said right there that basically the eye tracking as well as sort of the machine learning and all that stuff is all contained and private. They said that over and over and over, and I believe it. I mean there's a lot of trust in my iPhone, not so much trust in other devices just because of that. And since they sell trust, it makes sense, and it also makes sense that they talk about health care with that same sort of thought process too.
Lyron Bentovim
executiveFair enough.
James Watson
executiveDJ?
Lyron Bentovim
executiveYes, it's very -- go ahead, DJ.
David Smith
executiveOkay. Just quick. So one of the things I'm most excited about is up until now, the industry is really focused on the gaming use case, right? That is PlayStation, that is really Meta's whole thing. And me as a fan of immersive technology has always been so excited about all of these other things that can happen within a headset. And clearly, Apple coming into scene, they are going to be spending time focusing on other stuff besides games. I mean I'm sure there will be a gaming component to it, but I think it's going to broaden just the potential outlook of what these types of devices can do. And one of those things is definitely on the enterprise side of things also.
Lyron Bentovim
executiveSo a couple of things. First of all, the privacy thing was a very big point that Apple made. And they spend kind of a couple of minutes just talking about that. To the point where I was thinking, hopefully, they will allow with the user approval to actually open those up because some of the analytics from kind of the eye tracking is actually critical for kind of some of the corporate training and other things that we're doing. I totally see organizations feeling very comfortable having those devices in there. And if you look at the dream that Meta has been trying to sell about this being a productivity device, they've sold the dream, they try to build it but it was never fully there, and it was never kind of really allowing you to really do that kind of, I've never really thought about taking my questions saying, let's say if I can work there for a day in the Quest. This thing, I can actually see myself working with this thing on my head, which allows kind of basically the full bringing in kind of all these immersive media into the mix. So I think, as we said earlier, this is just the beginning of where they're going with this. They have not done anything social. There's no multi people with the same devices being together, all those things that will happen. And it's kind of given where the technology is and given what we've built to date, it will be an amazing platform for some of our technologies to really push the limits of what you can do in immersive technology.
James Watson
executiveInteresting you mentioned about that all day usage. There was actually a quote in there that I wrote down saying, it supports all day use when plugged in. Obviously, they're running up, I think, 2 hours off the battery. But they said supports all day use, which I just thought was an interesting thing to say, right, it would be like, oh, and then they started talking about the form and lightness and everything. So kind of digging in the fact that there are some heavier headsets out there that people can only really put on 4 minutes. So it supports all day use, which I thought was very interesting. And back to that security thing, that optic ID that they showed, scanning the retina, very interesting. Once again, we're big on security, everything is fine. We're Apple. It's secure, which I think, is a really important point. So we're going to wrap up with one more question then capture your closing thoughts on this. But what do you think -- I'm always intrigued by this, and I've seen a few stacks, but what do you think in the short term? And when I say short term, I probably mean the next year, probably the next year, what do you think success is for Apple with this amazing Vision OS product over the next year? Jake, you go first.
Jake Maymar
executiveI mean I think the success is that it sells out, which I know it will. There's probably a limited run and it's going to sell out, then there's going to be more...
James Watson
executiveHow many?
Jake Maymar
executiveJust speculation, but like I don't know like...
David Smith
executiveA couple of hundred thousand, right?
Jake Maymar
executiveAnd so if that sells out, I mean there's a billion developers, right? I don't know if they're all Apple developers, but there's easily a billion developers because there's billion apps. So there's definitely going to be a scarcity for this headset. And I'm pretty sure it's going to sell out and I'm pretty sure there's going to be people talking about seeing the headset and how amazing it looks and how amazing it sounds. And if they just replace TVs, they win. That's it.
James Watson
executiveAnd by the way, so 200,000 headsets is $699,800,000.
Lyron Bentovim
executiveYou're good with math.
James Watson
executiveI'm very good at math. Look, it's an Apple product. And yes, I'm very good at math. almost as good as Maydan but not quite good. And DJ, what do you think success is for them?
David Smith
executiveSo I think there's not going to be a lot of these out there. However, if they get the right type of people, influencers, famous people, tweeting about it or saying how awesome it is, that's really the success, right? It's who actually has it on their head? Who's actually using it a bunch? And are they raving about it? If they can get just a small amount of people in that category, that is the fuel they need to take the next step.
Lyron Bentovim
executiveGreat. So kind of, obviously, both DJ's and Jake's kind of metrics are easily achievable by Apple. Kind of mine is formally as easy as they control it. But kind of I think kind of too early for WWDC '24, but '25, if they announce the next version of this in 2 years, that basically means that this has been a great success. And they will. And kind of this will be the one where kind of -- obviously, in the next one, they'll have some features and open up some software things that they haven't talked about, but kind of watch out in 2 years kind of -- I think they're going to kind of take another giant leap forward. That's been their history. They will learn what happens over the year and change of people using it because they're only going to start delivering it up next year and then see where that goes. But this is as exciting as I was expecting it to be kind of in terms of the product, in terms of how it looks, what it does and kind of allowing you to dream forward in terms of what you would do with newer versions of that kind of as they come out.
James Watson
executiveI think realistically, any way this wouldn't have been exciting would be if they hadn't have announced. If there's nothing, that would be terrible. Anything else? Yes, we're good. Okay. Different levels of amazing.
Lyron Bentovim
executiveThat would have been a very dull conversation that we would have had.
James Watson
executiveWe would have had about 2 minute little chat and everyone just looking really Morose and sad. We're going to finish on a quick fire question around just to see how much you're paying attention. You each have to answer, okay? You all around, and I'll start -- I'll say who first, your answer, and then I'll tell you who's right. Okay. How many patents in the new headset, DJ?
David Smith
executive5,000.
Lyron Bentovim
executiveI think it's the easy one.
Jake Maymar
executiveI thought it was 6,000.
Lyron Bentovim
executiveOver 5,000 is what they said. 5,000.
James Watson
executiveAlright, okay. I'm going to go with DJ here because all I heard was 5,000.
Lyron Bentovim
executiveThe number was 5,000, but I said -- I think they said more than 5,000 or some variation with that.
James Watson
executiveYes. I think, yes, DJ, well done, you get the point there. How many million pixels will go, Jake? Jake, how many million pixels?
Jake Maymar
executive11 million. I have no idea.
David Smith
executive24 million.
Lyron Bentovim
executiveI'll go the over. I think 12.
James Watson
executive12 and how many, DJ?
David Smith
executive24 million.
James Watson
executiveOkay? And DJ wins again because it's 23 million. Nice DJ. DJ is absolutely destroying.
David Smith
executiveI'm a sponge for this stuff.
James Watson
executiveI have one more. Was there one more -- I thought I had 3. We only got 2. So DJ well done. You are the new Apple Vision OS expert.
Jake Maymar
executiveYou can ask me like AI stuff, I can answer that part.
James Watson
executiveWe'll save that for the next one. But for now, if I could have a little virtue of crown, I could put on here, I could drop on that. So closing thought, what do you hope for based on this announcement in the coming year or so, Jake? What are you hopeful from kind of personal or business perspective?
Jake Maymar
executiveWell, from the person's perspective, I thought it was really, really nice that Apple talked about mental health and that they want to help with mental health. And that whole quantified self sort of understanding your mental health as well as your physical health, the whole mind, body, soul kind of thing. I think that was really beautiful. And I think that's a company that you would trust enough to sort of trust with that information. And I think that's a really amazing step forward. From the sort of enterprise level, I think just the quality of graphics and sound is going to bring experiences that we know up to the level that we didn't know could be.
James Watson
executiveExcellent. Lyron?
Lyron Bentovim
executiveSo I'm excited to see our things kind of really kind of take advantage of the benefits of this headset. So that's something that I'm kind of looking forward to and really seeing how this opens up immersive, 2 people that have been staying out of immersive until now and really seeing the light and it's a big kind of stamp of approval kind of that this industry is here to stay and that we are kind of continuing to kind of move forward towards that kind of future. I like how Apple kind of hinted a lot of things and kind of showed you what is easily done right now and kind of allowing you to dream about the future.
James Watson
executiveNice. DJ?
David Smith
executiveI think probably the biggest thing for me is, right now, we spend a lot of time in front of a PC and Zoom calls and then we spend a lot of time looking at a small screen. And I think that with this headset, I'm going to be able to reduce the time of PC and reduce the time looking at a 3-inch screen and actually live within digital content for longer amounts of time. And that I'm super excited about.
James Watson
executiveExcellent. Thank you. I think it's only fitting that we leave with an image of a very small Tim Cook, next to a very, very large headset, definitely not quite scale. So thank you all very much. It's been a great chat. And thank you, everyone, for watching. We had a really wonderful amount of people who've come in to listen to our ramblings and overexcited comments on this amazing new product that we are all genuinely excited about, as you can see. So thank you all very much, and enjoy the rest of your day. Thank you.
Lyron Bentovim
executiveThank you, everyone.
Jake Maymar
executiveThanks, everyone.
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